install.php from your Dragon Knight directory before continuing."); } include('lib.php'); include('cookies.php'); $link = opendb(); $controlquery = doquery("SELECT * FROM {{table}} WHERE id='1' LIMIT 1", "control"); $controlrow = mysql_fetch_array($controlquery); $dragonquery = doquery("SELECT currentaction,actionauswahl FROM {{table}} WHERE id='$id' LIMIT 1", "users"); $dragonrow = mysql_fetch_array($dragonquery); srand ((double)microtime()*1000000); $volume=$dragonrow["volume"]; // Login (or verify) if not logged in. $userrow = checkcookies(); if ($userrow == false) { if (isset($_GET["do"])) { if ($_GET["do"] == "verify") { header("Location: users.php?do=verify"); die(); } } header("Location: login.php?do=login"); die(); } // Close game. if ($controlrow["gameopen"] == 0) { display("Diese Seite ist wegen Wartungsarbeiten im Augenblick gesperrt.


Grüsse Knightlore

Danke
Knightlore","Game Closed"); die(); } // Force verify if the user isn't verified yet. if ($controlrow["verifyemail"] == 1 && $userrow["verify"] != 1) { header("Location: users.php?do=verify"); die(); } // Block user if he/she has been banned. if ($userrow["authlevel"] == 2) { die("Dein Zugang ist im Moment blockiert. Versuch es später noch einmal."); } //Charakterbild für rightnav ermitteln If ($userrow["charclass"] == 1) {$rasse=$controlrow["class1name"];} If ($userrow["charclass"] == 2) {$rasse=$controlrow["class2name"];} If ($userrow["charclass"] == 3) {$rasse=$controlrow["class3name"];} If ($userrow["charclass"] == 4) {$rasse=$controlrow["class4name"];} If ($userrow["charclass"] == 5) {$rasse=$controlrow["class5name"];} If ($userrow["charclass"] == 6) {$rasse=$controlrow["class6name"];} If ($userrow["charclass"] == 7) {$rasse=$controlrow["class7name"];} If ($userrow["charclass"] == 8) {$rasse=$controlrow["class8name"];} If ($userrow["charclass"] == 9) {$rasse=$controlrow["class9name"];} If ($userrow["charclass"] == 10) {$rasse=$controlrow["class10name"];} If ($userrow["charclass"] == 11) {$rasse=$controlrow["class11name"];} If ($userrow["charclass"] == 12) {$rasse=$controlrow["class12name"];} If ($userrow["charclass"] == 13) {$rasse=$controlrow["class13name"];} doquery("UPDATE {{table}} SET rasse='$rasse' WHERE id='".$userrow["id"]."' ", "users"); $userrow["rasse"] = $rasse; //Pointeraussehen $pointer="Blink1"; If ($dragonrow["currentaction"] == "Fighting" or $dragonrow["currentaction"] == "In Town" or $dragonrow["actionauswahl"] == "Landschaft"){$pointer="blank";} $updatequery = doquery("UPDATE {{table}} SET pointer='$pointer' WHERE id='".$dragonrow["id"]."' LIMIT 1", "users"); if (isset($_GET["do"])) { $do = explode(":",$_GET["do"]); // START UPDATE TITEL DISPLAY if($userrow["level"] >= 2) { $status = 'Schildknappe'; }// if($userrow["level"] >= 25) { $status = 'Gutsherr'; }// if($userrow["level"] >= 50) { $status = 'Landvogt'; }// if($userrow["level"] >= 75) { $status = 'Freiherr'; }// if($userrow["level"] >= 100) { $status = 'Baron'; }// if($userrow["level"] >= 150) { $status = 'Marquis'; }// if($userrow["level"] >= 175) { $status = 'Fürst'; }// if($userrow["level"] >= 200) { $status = 'Herzog'; }// if($userrow["level"] >= 250) { $status = 'König'; }// if($userrow["level"] >= 300) { $status = 'Kaiser'; }// if($userrow["level"] >= 600) { $status = 'Weltenherrscher'; }// if($userrow["level"] >= 900) { $status = 'Imperator'; }// doquery("UPDATE {{table}} SET status='$status' WHERE besitzer='".$userrow["id"]."' ", "koenigreich"); doquery("UPDATE {{table}} SET status='$status' WHERE id='".$userrow["id"]."' ", "users"); $userrow["status"] = $status; // END OF UPDATE SOCIAL STATUS TITLE DISPLAY // Town functions. if ($do[0] == "inn") { include('towns.php'); inn(); } elseif ($do[0] == "einkaufen") { include('kingsshop.php'); einkaufen(); } elseif ($do[0] == "moebel") { include('kingsshop.php'); moebel(); } elseif ($do[0] == "moebel2") { include('kingsshop.php'); moebel2(); } elseif ($do[0] == "moebel3") { include('kingsshop.php'); moebel3(); } elseif ($do[0] == "buy") { include('towns.php'); buy(); } elseif ($do[0] == "buy2") { include('towns.php'); buy2($do[1]); } elseif ($do[0] == "buy3") { include('towns.php'); buy3($do[1]); } elseif ($do[0] == "sell") { include('towns.php'); sell(); } elseif ($do[0] == "maps") { include('towns.php'); maps(); } elseif ($do[0] == "maps2") { include('towns.php'); maps2($do[1]); } elseif ($do[0] == "maps3") { include('towns.php'); maps3($do[1]); } elseif ($do[0] == "gotown") { include('towns.php'); travelto($do[1]); } elseif ($do[0] == "altenews") { include('towns.php'); altenews(); } elseif ($do[0] == "altebabbelbox") { include('towns.php'); altebabbelbox(); } if ($do[0] == "bildavatar") { include('towns.php'); bildavatar(); } if ($do[0] == "avatar") { include('towns.php'); avatar(); } if ($do[0] == "bestianame") { include('towns.php'); bestianame(); } if ($do[0] == "charnamenliste") { include('fightpvp.php'); charnamenliste(); } if ($do[0] == "bestfighter") { include('fightpvp.php'); bestfighter(); } if ($do[0] == "mainfight") { include('fightpvp.php'); mainfight(); } if ($do[0] == "fight1") { include('fightpvp.php'); fight1(); } if ($do[0] == "fight2") { include('fightpvp.php'); fight2(); } if ($do[0] == "fight3") { include('fightpvp.php'); fight3($do[1]); } if ($do[0] == "fight4") { include('fightpvp.php'); fight4($do[1]); } // Town functions. if ($do[0] == "inn") { include('towns.php'); inn(); } elseif ($do[0] == "bank") { include('bank_mod.php'); bank(); } elseif ($do[0] == "buy") { include('towns.php'); buy(); } elseif ($do[0] == "buy2") { include('towns.php'); buy2($do[1]); } elseif ($do[0] == "buy3") { include('towns.php'); buy3($do[1]); } elseif ($do[0] == "sell") { include('towns.php'); sell(); } elseif ($do[0] == "maps") { include('towns.php'); maps(); } elseif ($do[0] == "maps2") { include('towns.php'); maps2($do[1]); } elseif ($do[0] == "maps3") { include('towns.php'); maps3($do[1]); } elseif ($do[0] == "gotown") { include('towns.php'); travelto($do[1]); } elseif ($do[0] == "towninf") { include('towninf.php'); towninf(); } elseif ($do[0] == "mapinf") { include('mapinf.php'); mapinf(); } elseif ($do[0] == "quest") { include('quest.php'); quest(); } elseif ($do[0] == "stadtquest") { include('stadtquest.php'); stadtquest(); } elseif ($do[0] == "stadtliste") { include('stadtliste.php'); stadtliste(); } elseif ($do[0] == "upgrade") { include('schmiede.php'); upgrade(); } elseif ($do[0] == "waffenupgrade1") { include('schmiede.php'); waffenupgrade1($do[1]); } elseif ($do[0] == "waffenupgrade2") { include('schmiede.php'); waffenupgrade2($do[1]); } elseif ($do[0] == "waffenupgrade3") { include('schmiede.php'); waffenupgrade3($do[1]); } elseif ($do[0] == "waffenupgrade4") { include('schmiede.php'); waffenupgrade4($do[1]); } elseif ($do[0] == "waffenupgrade5") { include('schmiede.php'); waffenupgrade5($do[1]); } elseif ($do[0] == "waffenupgrade6") { include('schmiede.php'); waffenupgrade6($do[1]); } elseif ($do[0] == "waffenupgrade7") { include('schmiede.php'); waffenupgrade7($do[1]); } elseif ($do[0] == "waffenupgrade8") { include('schmiede.php'); waffenupgrade8($do[1]); } elseif ($do[0] == "waffenupgrade9") { include('schmiede.php'); waffenupgrade9($do[1]); } elseif ($do[0] == "fixupgrade1") { include('schmiede.php'); fixupgrade1($do[1]); } elseif ($do[0] == "fixupgrade2") { include('schmiede.php'); fixupgrade2($do[1]); } elseif ($do[0] == "fixupgrade3") { include('schmiede.php'); fixupgrade3($do[1]); } elseif ($do[0] == "fixupgrade4") { include('schmiede.php'); fixupgrade4($do[1]); } elseif ($do[0] == "fixupgrade5") { include('schmiede.php'); fixupgrade5($do[1]); } elseif ($do[0] == "fixupgrade6") { include('schmiede.php'); fixupgrade6($do[1]); } elseif ($do[0] == "fixupgrade7") { include('schmiede.php'); fixupgrade7($do[1]); } elseif ($do[0] == "fixupgrade8") { include('schmiede.php'); fixupgrade8($do[1]); } elseif ($do[0] == "fixupgrade9") { include('schmiede.php'); fixupgrade9($do[1]); } elseif ($do[0] == "view") { include('casino.php'); view(); } elseif ($do[0] == "namensuchen") { include('towns.php'); namensuchen(); } // Exploring functions. elseif ($do[0] == "move") { include('explore.php'); move(); } // Field functions. elseif ($do[0] == "field") { include('fields.php'); visitfield(); } // Fight monsters fixed on field elseif ($do[0] == "fixedmonster") { include('fixedmonster.php'); fixedmonster(); } elseif ($do[0] == "fightmonster") { include('fightspawn.php'); fightmonster(); } elseif ($do[0] == "fightm") { include('fightspawn.php'); fightm(); } // Send Gold function. elseif ($do[0] == "sendgold") { sendgold(); } // Fighting functions. elseif ($do[0] == "fight") { include('fight.php'); fight(); } elseif ($do[0] == "victory") { include('fight.php'); victory(); } elseif ($do[0] == "drop") { include('fight.php'); drop(); } elseif ($do[0] == "dead") { include('fight.php'); dead(); } // Musicbox elseif ($do[0] == "music") { include('musicbox.php'); music($do[1]); } elseif ($do[0] == "songtopten") { include('musicbox.php'); songtopten($do[1]); } elseif ($do[0] == "abspielen") { include('musicbox.php'); abspielen($do[1]); } // Kingdom functions elseif ($do[0] == "koords") { include('kingdom.php'); koords(); } elseif ($do[0] == "gemaecher") { include('kingdom.php'); gemaecher(); } elseif ($do[0] == "sessel") { include('kingdom.php'); sessel(); } elseif ($do[0] == "flasche") { include('kingdom.php'); flasche(); } elseif ($do[0] == "truhe") { include('kingdom.php'); truhe(); } elseif ($do[0] == "grammo") { include('kingdom.php'); grammo(); } elseif ($do[0] == "licht") { include('kingdom.php'); licht(); } elseif ($do[0] == "gemach1") { include('kingdom.php'); gemach1(); } elseif ($do[0] == "kontor") { include('kingdom.php'); kontor($do[1]); } elseif ($do[0] == "besuch") { include('kingdom.php'); besuch($do[1]); } elseif ($do[0] == "kinginf") { include('kingdom.php'); kinginf(); } elseif ($do[0] == "gruendung") { include('kingdom.php'); gruendung($do[1]); } elseif ($do[0] == "land") { include('kingdom.php'); land($do[1]); } elseif ($do[0] == "ueberblick") { include('kingdom.php'); ueberblick($do[1]); } elseif ($do[0] == "koenigreich") { include('kingdom.php'); koenigreich($do[1]); } elseif ($do[0] == "landname") { include('kingdom.php'); landname($do[1]); } elseif ($do[0] == "erstname") { include('kingdom.php'); erstname($do[1]); } elseif ($do[0] == "soldatenkauf") { include('kingdom.php'); soldatenkauf($do[1]); } elseif ($do[0] == "Morgenkauf") { include('kingdom.php'); Morgenkauf($do[1]); } elseif ($do[0] == "reiterkauf") { include('kingdom.php'); reiterkauf($do[1]); } elseif ($do[0] == "katapultkauf") { include('kingdom.php'); katapultkauf($do[1]); } elseif ($do[0] == "ausbau1") { include('ausbau.php'); ausbau1(); } elseif ($do[0] == "bauabbruch") { include('kd-verwaltung.php'); bauabbruch(); } elseif ($do[0] == "turmausbau") { include('kd-verwaltung.php'); turmausbau(); } elseif ($do[0] == "baufertig") { include('kd-verwaltung.php'); baufertig(); } elseif ($do[0] == "Aufbau") { include('kingdom.php'); Aufbau($do[1]); } elseif ($do[0] == "Mauern") { include('kingdom.php'); Mauern($do[1]); } elseif ($do[0] == "Tuerme") { include('kingdom.php'); Tuerme($do[1]); } elseif ($do[0] == "Burgfried") { include('kingdom.php'); Burgfried($do[1]); } elseif ($do[0] == "Kaserne") { include('kingdom.php'); Kaserne($do[1]); } elseif ($do[0] == "Manufaktur") { include('kingdom.php'); Manufaktur($do[1]); } elseif ($do[0] == "Bauernhof") { include('kingdom.php'); Bauernhof($do[1]); } elseif ($do[0] == "Baeckerei") { include('kingdom.php'); Baeckerei($do[1]); } elseif ($do[0] == "Muehle") { include('kingdom.php'); Muehle($do[1]); } elseif ($do[0] == "Kapelle") { include('kingdom.php'); Kapelle($do[1]); } elseif ($do[0] == "Brunnen") { include('kingdom.php'); Brunnen($do[1]); } elseif ($do[0] == "Erzmine") { include('kingdom.php'); Erzmine($do[1]); } elseif ($do[0] == "Reiterhof") { include('kingdom.php'); Reiterhof($do[1]); } elseif ($do[0] == "Schmiede") { include('kingdom.php'); Schmiede($do[1]); } // Königreich Verwaltung elseif ($do[0] == "bauernverwaltung") { include('kd-verwaltung.php'); bauernverwaltung($do[1]); } elseif ($do[0] == "erzverwaltung") { include('kd-verwaltung.php'); erzverwaltung($do[1]); } elseif ($do[0] == "orbverwaltung") { include('kd-verwaltung.php'); orbverwaltung($do[1]); } elseif ($do[0] == "kaverwaltung") { include('kd-verwaltung.php'); kaverwaltung($do[1]); } elseif ($do[0] == "turmupgrade") { include('kd-verwaltung.php'); turmupgrade($do[1]); } elseif ($do[0] == "mauerupgrade") { include('kd-verwaltung.php'); mauerupgrade($do[1]); } elseif ($do[0] == "burgfriedupgrade") { include('kd-verwaltung.php'); burgfriedupgrade($do[1]); } elseif ($do[0] == "turmreparatur") { include('kd-verwaltung.php'); turmreparatur(); } // Königreich Angriff elseif ($do[0] == "anmarsch") { include('truppenanmarsch.php'); anmarsch(); } elseif ($do[0] == "ankunft") { include('angriff.php'); ankunft(); } elseif ($do[0] == "abbruch") { include('angriff.php'); abbruch(); } elseif ($do[0] == "aktivieren") { include('angriff.php'); aktivieren(); } elseif ($do[0] == "Ausleihen") { include('angriff.php'); Ausleihen(); } elseif ($do[0] == "verleih") { include('angriff.php'); verleih(); } elseif ($do[0] == "land1") { include('kingdoms1.php'); land1(); } elseif ($do[0] == "collect") { include('angriff.php'); collect(); } elseif ($do[0] == "attack") { include('angriff.php'); attack(); } elseif ($do[0] == "treasury") { include('angriff.php'); treasury(); } elseif ($do[0] == "editland") { include('kingdoms1.php'); editland(); } elseif ($do[0] == "lords") { include('kingdom.php'); lords(); } elseif ($do[0] == "wappen") { include('kingdom.php'); wappen(); } elseif ($do[0] == "kingwappen") { include('kingdom.php'); kingwappen(); } //Kingdoms Feldzüge elseif ($do[0] == "Schlachtueberblick") { include('angriff.php'); Schlachtueberblick(); } elseif ($do[0] == "Angriffsziele") { include('angriff.php'); Angriffsziele(); } elseif ($do[0] == "Alteschlachten") { include('angriff.php'); Alteschlachten(); } elseif ($do[0] == "formation") { include('angriff.php'); formation(); } elseif ($do[0] == "schlacht") { include('angriff.php'); schlacht(); } //Koenigskontor Verkauf elseif ($do[0] == "code") { include('kingdom.php'); code(); } elseif ($do[0] == "kwaren") { include('koenigskontor.php'); kwaren(); } elseif ($do[0] == "kverkauf") { include('koenigskontor.php'); kverkauf(); } elseif ($do[0] == "korbverkauf") { include('koenigskontor.php'); korbverkauf(); } elseif ($do[0] == "kfleischverkauf") { include('koenigskontor.php'); kfleischverkauf(); } elseif ($do[0] == "kgetreideverkauf") { include('koenigskontor.php'); kgetreideverkauf(); } elseif ($do[0] == "kobstverkauf") { include('koenigskontor.php'); kobstverkauf(); } elseif ($do[0] == "kbrotverkauf") { include('koenigskontor.php'); kbrotverkauf(); } elseif ($do[0] == "kankauf") { include('koenigskontor.php'); kankauf(); } elseif ($do[0] == "korbankauf") { include('koenigskontor.php'); korbankauf(); } elseif ($do[0] == "kfleischankauf") { include('koenigskontor.php'); kfleischankauf(); } elseif ($do[0] == "kgetreideankauf") { include('koenigskontor.php'); kgetreideankauf(); } elseif ($do[0] == "kobstankauf") { include('koenigskontor.php'); kobstankauf(); } elseif ($do[0] == "kbrotankauf") { include('koenigskontor.php'); kbrotankauf(); } elseif ($do[0] == "verkauf") { include('Verkauf.php'); verkauf(); } elseif ($do[0] == "orbverkauf") { include('Verkauf.php'); orbverkauf(); } elseif ($do[0] == "fleischverkauf") { include('Verkauf.php'); fleischverkauf(); } elseif ($do[0] == "getreideverkauf") { include('Verkauf.php'); getreideverkauf(); } elseif ($do[0] == "obstverkauf") { include('Verkauf.php'); obstverkauf(); } elseif ($do[0] == "orb") { include('Verkauf.php'); orb(); } elseif ($do[0] == "bsoldatverkauf") { include('Verkauf.php'); bsoldatverkauf(); } elseif ($do[0] == "ssoldatverkauf") { include('Verkauf.php'); ssoldatverkauf(); } elseif ($do[0] == "warenverkauf") { include('towns.php'); warenverkauf(); } // Clans elseif ($do[0] == "claninfo") { include('clans.php'); claninfo(); } elseif ($do[0] == "clanlogo") { include('clans.php'); clanlogo(); } elseif ($do[0] == "aufloesen") { include('clans.php'); aufloesen(); } elseif ($do[0] == "zurueckziehen") { include('clans.php'); zurueckziehen(); } elseif ($do[0] == "clans") { include('clans.php'); clans(); } elseif ($do[0] == "leave") { include('clans.php'); leave(); } elseif ($do[0] == "create") { include('clans.php'); create(); } elseif ($do[0] == "rank") { include('clans.php'); rank($do[1]); } elseif ($do[0] == "kick") { include('clans.php'); kick($do[1]); } elseif ($do[0] == "yes") { include('clans.php'); yes($do[1]); } elseif ($do[0] == "no") { include('clans.php'); no($do[1]); } elseif ($do[0] == "beitreten") { include('clans.php'); beitreten($do[1]); } elseif ($do[0] == "anmelden") { include('clans.php'); anmelden($do[1]); } elseif ($do[0] == "clanchar") { clanchar($do[1]); } // Kartengenerator elseif ($do[0] == "mapgenerator") { include('admin.php'); mapgenerator(); } elseif ($do[0] == "karten") { include('admin.php'); karten(); } elseif ($do[0] == "element") { include('admin.php'); element(); } elseif ($do[0] == "element1") { include('admin.php'); element1(); } elseif ($do[0] == "auswahl") { include('admin.php'); auswahl(); } elseif ($do[0] == "kopieren") { include('admin.php'); kopieren(); } // Ranglisten-Statistik elseif ($do[0] == "Hauptmenue") { include('ranglisten.php'); Hauptmenue(); } elseif ($do[0] == "statistik") { include('ranglisten.php'); statistik(); } elseif ($do[0] == "topten") { include('ranglisten.php'); topten(); } elseif ($do[0] == "rangliste") { include('ranglisten.php'); rangliste(); } elseif ($do[0] == "toprich") { include('ranglisten.php'); toprich(); } elseif ($do[0] == "toppaladin") { include('ranglisten.php'); toppaladin(); } elseif ($do[0] == "topmagier") { include('ranglisten.php'); topmagier(); } elseif ($do[0] == "topkrieger") { include('ranglisten.php'); topkrieger(); } elseif ($do[0] == "topbestia") { include('ranglisten.php'); topbestia(); } elseif ($do[0] == "topelf") { include('ranglisten.php'); topelf(); } elseif ($do[0] == "topork") { include('ranglisten.php'); topork(); } elseif ($do[0] == "topdunkelelf") { include('ranglisten.php'); topdunkelelf(); } elseif ($do[0] == "topdragoon") { include('ranglisten.php'); topdragoon(); } elseif ($do[0] == "topvampir") { include('ranglisten.php'); topvampir(); } elseif ($do[0] == "topzwerg") { include('ranglisten.php'); topzwerg(); } elseif ($do[0] == "topwerwolf") { include('ranglisten.php'); topwerwolf(); } elseif ($do[0] == "tophalbelf") { include('ranglisten.php'); tophalbelf(); } elseif ($do[0] == "listusers") { include('ranglisten.php'); listusers(); } // Level-Hilfe elseif ($do[0] == "levelmenue") { levelmenue(); } elseif ($do[0] == "magier") { include('magier-levels.php'); magier(); } elseif ($do[0] == "krieger") { include('krieger-levels.php'); krieger(); } elseif ($do[0] == "paladin") { include('paladin-levels.php'); paladin(); } elseif ($do[0] == "bestia") { include('bestia-levels.php'); bestia(); } elseif ($do[0] == "elf") { include('elf-levels.php'); elf(); } elseif ($do[0] == "ork") { include('ork-levels.php'); ork(); } elseif ($do[0] == "dunkelelf") { include('dunkelelf-levels.php'); dunkelelf(); } elseif ($do[0] == "dragoon") { include('dragoon-levels.php'); dragoon(); } elseif ($do[0] == "vampir") { include('vampir-levels.php'); vampir(); } elseif ($do[0] == "zwerg") { include('zwerg-levels.php'); zwerg(); } elseif ($do[0] == "werwolf") { include('wolf-levels.php'); werwolf(); } elseif ($do[0] == "halbelf") { include('halbelf-levels.php'); halbelf(); } // Freundesliste elseif ($do[0] == "liste_freund") {include('freund.php'); liste_freund(); } elseif ($do[0] == "freund") { include('freund.php'); freund($do[1]); } elseif ($do[0] == "loeschen_freund") { include('freund.php'); loeschen_freund($do[1]); } // Misc functions. elseif ($do[0] == "write_mail") { include('mail.php'); write_mail(); } elseif ($do[0] == "contact") { include('contact.php'); contactadmin(); } elseif ($do[0] == "clanmitgliedersuchen") { include('clanmail.php'); clanmitgliedersuchen(); } elseif ($do[0] == "clanmail") { include('clanmail.php'); clanmail(); } elseif ($do[0] == "hoehlenmapinf") { include('hoehlenmapinf.php'); hoehlenmapinf(); } elseif ($do[0] == "statikmonster") { include('fightspawn.php'); statikmonster(); } elseif ($do[0] == "compress_out") { include('lib.php'); compress_out(); } elseif ($do[0] == "erzeugen") { include('explore.php'); erzeugen(); } elseif ($do[0] == "loeschen") { include('explore.php'); loeschen(); } elseif ($do[0] == "fightcheater") { include('antifightcheat.php'); fightcheater(); } elseif ($do[0] == "generator") { include('explore.php'); generator(); } elseif ($do[0] == "repair") { include('admin.php'); repair(); } elseif ($do[0] == "editinfo") { include('charinfo.php'); editinfo(); } elseif ($do[0] == "level") { include('levelgenerator.php'); level(); } elseif ($do[0] == "verify") { header("Location: users.php?do=verify"); die(); } elseif ($do[0] == "spell") { include('heal.php'); healspells($do[1]); } elseif ($do[0] == "bestiaspell") { include('heal.php'); bestiaspells($do[1]); } elseif ($do[0] == "potionspell") { include('heal.php'); potionspell($do[1]); } elseif ($do[0] == "showchar") { showchar(); } elseif ($do[0] == "onlinechar") { onlinechar($do[1]); } elseif ($do[0] == "maponlinechar") { maponlinechar($do[1]); } elseif ($do[0] == "showmap") { showmap(); } elseif ($do[0] == "showmonster") { showwiki(); } elseif ($do[0] == "showdrop") { showdropwiki(); } elseif ($do[0] == "showking") { showkingpopup(); } elseif ($do[0] == "babblebox") { babblebox(); } elseif ($do[0] == "regeneration") { regeneration(); } elseif ($do[0] == "kriegsbox") { kriegsbox(); } elseif ($do[0] == "kriegszeitbox") { kriegszeitbox(); } elseif ($do[0] == "kriegsnewsbox") { kriegsnewsbox(); } elseif ($do[0] == "schlachtnewsbox") { schlachtnewsbox(); } elseif ($do[0] == "showmusic") { showmusic(); } elseif ($do[0] == "ninja") { ninja(); } } else { donothing(); } function donothing() { global $userrow; if ($userrow["currentaction"] == "In Town") { $page = dotown(); $title = "In Town"; } elseif ($userrow["currentaction"] == "Exploring") { $page = doexplore(); $title = "Exploring"; } elseif ($userrow["currentaction"] == "Fighting") { $page = dofight(); $title = "Fighting"; } display($page, $title); } function dotown() { // Spit out the main town page. global $userrow, $controlrow, $numqueries; If ($citadelle <> 0 && $userrow[latitude] < -171 and $userrow[longitude] < -171) { $page = "



Die Stadt Endworld ist während des Krieges weiträumig abgeriegelt!

Die Abwehranlagen sind aktiviert worden!
Endworld rüstet auf, zur ultimativen Vernichtungsschlacht!
Das dunkle Königreich wird Euch verschlingen.
Der Zutritt ist im Augenblick nicht mehr möglich!
Du wirst an einen weit entfernten Ort verbannt!


Das Abenteuer fortsetzen!"; // Output display($page, "Endworld Ereignis erledigt"); die(); } $townquery = doquery("SELECT * FROM {{table}} WHERE latitude='".$userrow["latitude"]."' AND longitude='".$userrow["longitude"]."' LIMIT 1", "towns"); if (mysql_num_rows($townquery) == 0) { display("
Merkwürdige Dinge geschehen. Der Drache ist angeschlagen. Drücke eine Richtungstaste!
","Error"); } $townrow = mysql_fetch_array($townquery); // Nachrichten Box. Sucht die neuesten Nachrichten und stellt sie dar. if ($controlrow["shownews"] == 1) { $newsquery = doquery("SELECT * FROM {{table}} ORDER BY id DESC LIMIT 1", "news"); $newsrow = mysql_fetch_array($newsquery); $townrow["news"] = "
"; $townrow["news"] .= "
Neueste Nachrichten
[".prettydate($newsrow["postdate"])."]
".nl2br($newsrow["content"]);date("d.m.Y - H:i:s"); $townrow["news"] .= "
\n"; $townrow["news"] .= "
Kampfberichterstattung
\n"; } else { $townrow["news"] = ""; } // Kampf-Box Iframe $townrow["kriegsnewsbox"] .= "
"; ///////////////// // Kriegsnews-Box Iframe $townrow["kriegskampfbox"] .= "
"; ///////////////// // schlachtnews-Box Iframe $townrow["schlachtnewsbox"] .= "
"; ///////////////// // Kriegszeit-Box Iframe $townrow["kriegszeitbox"] .= "
"; $townrow["kriegszeitbox"] .= ""; ///////////////// // Wer ist Online. if ($controlrow["showonline"] == 1) { $onlinequery = doquery("SELECT * FROM {{table}} WHERE UNIX_TIMESTAMP(onlinetime) >= '".(time()-120)."' ORDER BY charname", "users"); $spielerquery = doquery("SELECT * FROM {{table}} WHERE id='1'","control"); $spielerrow = mysql_fetch_array($spielerquery); $townrow["whosonline"] = "
Momentan Online:
"; $townrow["whosonline"] .= "In den letzten 2 Minuten waren genau " . mysql_num_rows($onlinequery) . " Benutzer online. Und zwar:
"; while ($onlinerow = mysql_fetch_array($onlinequery)) { $townrow["whosonline"] .= " ".$onlinerow["charname"]."
" . " "; } $townrow["whosonline"] = rtrim($townrow["whosonline"], ", "); $townrow["whosonline"] .= "
"; } else { $townrow["whosonline"] = ""; } if ($controlrow["showbabble"] == 1) {$ton = rand(1,16); $volume=$userrow["volume"]; $start=$userrow["tonstart"]; If ($userrow["browser"] != "Mozilla") { $sound=""; } elseif ($userrow["browser"] == "Mozilla") {$sound=""; } $townrow["babblebox"] = "$sound
Babbel Box
(mit /w Name ==> persönliche Nachricht!)
Aktueller Stand registrierte Spieler: ".$spielerrow["lastid"]."
www.browserwelten.net Das Portal für Browsergames mit täglichen News, Charts und vielem mehr. Today Game-Sphere, tomorrow, nothing else! Die besten Browsergames in den Galaxy-News MMOG-Charts!
\n"; $townrow["babblebox"] .= ""; $townrow["babblebox"] .= "

:p = :-) = :( =
;)) = ;) = 8) =
-.- = :*) = lol =
vampi = wiki = nin =
horse = rit =
:D = :* = ;(( =
"; } else { $townrow["babblebox"] = ""; } if ($townrow["id"] == 12) { $page = gettemplate("customtemplate"); } else { if ($townrow["id"] == 15) { $page = gettemplate("owntowns"); } else { $page = gettemplate("towns"); } } $page = parsetemplate($page, $townrow); return $page; } function doexplore() { // Just spit out a blank exploring page or make Field page. // Exploring without a GET string is normally when they first log in, or when they've just finished fighting. global $userrow, $controlrow, $numqueries; if (($userrow["latitude"] == $fieldrow["latitude"]) && ($userrow["longitude"] == $fieldrow["longitude"])) { global $userrow, $controlrow, $numqueries; $fieldquery = doquery("SELECT id,name,longitude,latitude FROM {{table}} WHERE latitude='".$userrow["latitude"]."' AND longitude='".$userrow["longitude"]."' LIMIT 1", "fields"); $fieldrow = mysql_fetch_array($fieldquery); return $page; } else { $px="px"; $userrow[$oben]="220$px"; $userrow[$link]="236$px"; if( eregi("mozilla/5",$_SERVER['HTTP_USER_AGENT'])) {$browser = "Mozilla";$korrla=7;$korrlo=1;$oben=0-$korrla;$link=236-$korrlo;$userrow[$oben] ="$oben$px";$userrow[$link] ="$link$px";} If ($userrow["actionauswahl"] == "Landschaft"){ //Landschaftgenerierung $screenquery = doquery("SELECT Landschaft,Bild1,Bild2,Bild3,Bild4,Bild5,Bild6,longitude,latitude,volume,tonstart FROM {{table}} WHERE id='".$userrow["id"]."' LIMIT 1", "users"); $screenrow = mysql_fetch_array($screenquery); $volume=$screenrow["volume"]; $start=$screenrow["tonstart"]; $Landschaft=$screenrow["Landschaft"]; If ($screenrow["latitude"] > -51 && $screenrow["latitude"] < 51 && $screenrow["longitude"] > -51 && $screenrow["longitude"] < 51 ){$Landschaft="Wueste";} elseif ($screenrow["latitude"] > -101 && $screenrow["latitude"] < 101 && $screenrow["longitude"] > -101 && $screenrow["longitude"] < 101 ){$Landschaft="Wiese-dunkel";} elseif ($screenrow["latitude"] > -151 && $screenrow["latitude"] < 151 && $screenrow["longitude"] > -151 && $screenrow["longitude"] < 151 ){$Landschaft="Mordor";} elseif ($screenrow["latitude"] > -201 && $screenrow["latitude"] < 201 && $screenrow["longitude"] > -201 && $screenrow["longitude"] < 201 ){$Landschaft="Eiswueste";} elseif ($screenrow["latitude"] > -251 && $screenrow["latitude"] < 251 && $screenrow["longitude"] > -251 && $screenrow["longitude"] < 251 ){$Landschaft="Endworld";} $updatequery=doquery("UPDATE {{table}} SET Landschaft='$Landschaft' WHERE id='".$userrow["id"]."' LIMIT 1", "users"); $pagearray ["Landschaft"]=$Landschaft; //Screen-Generierung-Ausgabeformatierung if($userrow["Laufrichtung"] == "Süd" or $userrow["Laufrichtung"] == "Südwest" or $userrow["Laufrichtung"] == "Südost"){ //Bild1 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild6"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=282+($B*30);$left="$left$px";$Bild1 .= "
";$B++;} $pagearray["Bild1"] .= "$Bild1
"; //Bild2 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild5"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=254+($B*35);$left="$left$px";$Bild2 .= "
";$B++;} $pagearray["Bild2"] .= "$Bild2
"; //Bild3 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild4"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=227+($B*40);$left="$left$px";$Bild3 .= "
";$B++;} $pagearray["Bild3"] .= "$Bild3
"; //Bild4 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild3"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=199+($B*45);$left="$left$px";$Bild4 .= "
";$B++;} $pagearray["Bild4"] = "$Bild4
"; //Bild5 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild2"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=172+($B*50);$links="$left$px";$Bild5 .= "
";$B++;} $pagearray["Bild5"] = "$Bild5
"; //Bild6 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild1"]; $Bilder = explode(",",$Bild); $B=4;$px="px"; while ($B < 9) {$left=-160+($B*100);$links="$left$px";$Bild6 .= "
";$B++;} $pagearray["Bild6"] = "$Bild6"; $px="px";$top=337;$links=217; if ($userrow["browser"] == "Mozilla") {$top=330;$links=226;$topa=230;$linksa=675;} if ($userrow["browser"] == "MSIE 6.0") {$top=337;$links=222;$topa=238;$linksa=675;} if ($userrow["browser"] == "MSIE 7.0") {$top=340;$links=224;$topa=237;$linksa=673;} if ($userrow["browser"] == "Opera") {$top=337;$links=221;$topa=238;$linksa=675;} $top="$top$px";$topa="$topa$px"; $links="$links$px";$linksa="$linksa$px"; $Abenteuernachricht .= "
Du hast die Umgebung untersucht und nichts ist passiert.
Setze Deine Reise fort, indem Du entweder auf die Richtungstasten drückst,
oder etwas aus dem Reisezielemenü auswählst.
"; $Windsound=""; $pagearray["Windsound"] = "$Windsound";$pagearray["Links"]="$links"; $Blickrichtung=$userrow["Laufrichtung"]; $pagearray["Blickrichtung"] = "$Blickrichtung"; $pagearray["Abenteuernachricht"] = "$Abenteuernachricht"; $pagearray["avatar"] = "
".$userrow["; // Seite fertigstellen und darstellen. $template = gettemplate("landschaft"); $page .= parsetemplate($template,$pagearray); display($page, "landschaft"); //Ende Screengenerierung Süd-Südost-Südwest } elseif($userrow["Laufrichtung"] == "West" ){ //Bild1 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild6"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=282+($B*30);$left="$left$px";$Bild1 .= "
";$B++;} $pagearray["Bild1"] .= "$Bild1
"; //Bild2 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild5"]; $Bilder = explode(",",$Bild); $B = 1; $px = 'px'; while ($B < 12) {$left=254+($B*35);$left="$left$px";$Bild2 .= "
";$B++;} $pagearray["Bild2"] .= "$Bild2
"; //Bild3 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild4"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=227+($B*40);$left="$left$px";$Bild3 .= "
";$B++;} $pagearray["Bild3"] .= "$Bild3
"; //Bild4 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild3"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=200+($B*45);$left="$left$px";$Bild4 .= "
";$B++;} $pagearray["Bild4"] = "$Bild4
"; //Bild5 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild2"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=172+($B*50);$links="$left$px";$Bild5 .= "
";$B++;} $pagearray["Bild5"] = "$Bild5
"; //Bild6 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild1"]; $Bilder = explode(",",$Bild); $B=4;$px="px"; while ($B < 9) {$left=-160+($B*100);$links="$left$px";$Bild6 .= "
";$B++;} $pagearray["Bild6"] = "$Bild6"; $px="px";$top=337;$links=217; if ($userrow["browser"] == "Mozilla") {$top=330;$links=226;$topa=230;$linksa=675;} if ($userrow["browser"] == "MSIE 6.0") {$top=337;$links=222;$topa=238;$linksa=675;} if ($userrow["browser"] == "MSIE 7.0") {$top=340;$links=224;$topa=237;$linksa=673;} if ($userrow["browser"] == "Opera") {$top=337;$links=221;$topa=238;$linksa=675;} $top="$top$px";$topa="$topa$px"; $links="$links$px";$linksa="$linksa$px"; $Abenteuernachricht .= "
Du hast die Umgebung untersucht und nichts ist passiert.
Setze Deine Reise fort, indem Du entweder auf die Richtungstasten drückst,
oder etwas aus dem Reisezielemenü auswählst.
"; $Windsound=""; $pagearray["Windsound"] = "$Windsound";$pagearray["Links"]="$links"; $Blickrichtung=$userrow["Laufrichtung"]; $pagearray["Blickrichtung"] = "$Blickrichtung"; $pagearray["Abenteuernachricht"] = "$Abenteuernachricht"; $pagearray["avatar"] = "
".$userrow["; // Finalize page and display it. $template = gettemplate("landschaft"); $page = parsetemplate($template,$pagearray); display($page, "landschaft"); //Ende Screengenerierung West } elseif($userrow["Laufrichtung"] == "Ost"){ //Bild1 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild6"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=282+($B*30);$left="$left$px";$Bild1 .= "
";$B++;} $pagearray["Bild1"] .= "$Bild1
"; //Bild2 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild5"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=254+($B*35);$left="$left$px";$Bild2 .= "
";$B++;} $pagearray["Bild2"] .= "$Bild2
"; //Bild3 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild4"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=227+($B*40);$left="$left$px";$Bild3 .= "
";$B++;} $pagearray["Bild3"] .= "$Bild3
"; //Bild4 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild3"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=199+($B*45);$left="$left$px";$Bild4 .= "
";$B++;} $pagearray["Bild4"] = "$Bild4
"; //Bild5 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild2"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=172+($B*50);$links="$left$px";$Bild5 .= "
";$B++;} $pagearray["Bild5"] = "$Bild5
"; //Bild6 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild1"]; $Bilder = explode(",",$Bild); $B=4;$px="px"; while ($B < 9) {$left=-160+($B*100);$links="$left$px";$Bild6 .= "
";$B++;} $pagearray["Bild6"] = "$Bild6"; $px="px";$top=337;$links=217; if ($userrow["browser"] == "Mozilla") {$top=330;$links=226;$topa=230;$linksa=675;} if ($userrow["browser"] == "MSIE 6.0") {$top=337;$links=222;$topa=238;$linksa=675;} if ($userrow["browser"] == "MSIE 7.0") {$top=340;$links=224;$topa=237;$linksa=673;} if ($userrow["browser"] == "Opera") {$top=337;$links=221;$topa=238;$linksa=675;} $top="$top$px";$topa="$topa$px"; $links="$links$px";$linksa="$linksa$px"; $Abenteuernachricht .= "
Du hast die Umgebung untersucht und nichts ist passiert.
Setze Deine Reise fort, indem Du entweder auf die Richtungstasten drückst,
oder etwas aus dem Reisezielemenü auswählst.
"; $Windsound=""; $pagearray["Windsound"] = "$Windsound";$pagearray["Links"]="$links"; $Blickrichtung=$userrow["Laufrichtung"]; $pagearray["Blickrichtung"] = "$Blickrichtung"; $pagearray["Abenteuernachricht"] = "$Abenteuernachricht"; $pagearray["avatar"] = "
".$userrow["; // Seite fertigstellen und darstellen. $template = gettemplate("landschaft"); $page = parsetemplate($template,$pagearray); display($page, "landschaft"); //Ende Screengenerierung Ost } elseif($userrow["Laufrichtung"] == "Nord" or $userrow["Laufrichtung"] == "Nordwest" or $userrow["Laufrichtung"] == "Nordost"){ // Blickrichtung Nord $px="px"; //Bild1 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild1"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=284+($B*30);$left="$left$px";$Bild1 .= "
";$B++;} $pagearray["Bild1"] .= "$Bild1
"; //Bild2 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild2"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=256+($B*35);$left="$left$px";$Bild2 .= "
";$B++;} $pagearray["Bild2"] .= "$Bild2
"; //Bild3 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild3"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=228+($B*40);$left="$left$px";$Bild3 .= "
";$B++;} $pagearray["Bild3"] .= "$Bild3
"; //Bild4 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild4"]; $Bilder = explode(",",$Bild); $B=1;$px="px"; while ($B < 12) {$left=200+($B*45);$left="$left$px";$Bild4 .= "
";$B++;} $pagearray["Bild4"] = "$Bild4
"; //Bild5 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild5"]; $Bilder = explode(",",$Bild); $B=1; $p="px"; while ($B < 12) {$left=172+($B*50);$links="$left$p";$Bild5 .= "
";$B++;} $pagearray["Bild5"] = "$Bild5
"; //Bild6 $B=1; while ($B < 18){ $Bilder[$B]="leer.gif";$B++;} $Bild = $userrow["Bild6"]; $Bilder = explode(",",$Bild); $B=4;$px="px"; while ($B < 9) {$left=-160+($B*100);$links="$left$px";$Bild6 .= "
";$B++;} $pagearray["Bild6"] = "$Bild6
"; $px="px";$top=337;$links=217; if ($userrow["browser"] == "Mozilla") {$top=330;$links=222;$topa=230;$linksa=675;} if ($userrow["browser"] == "MSIE 6.0") {$top=337;$links=222;$topa=238;$linksa=675;} if ($userrow["browser"] == "MSIE 7.0") {$top=337;$links=222;$topa=237;$linksa=673;} if ($userrow["browser"] == "Opera") {$top=337;$links=221;$topa=238;$linksa=675;} $top="$top$px";$topa="$topa$px"; $links="$links$px";$linksa="$linksa$px"; $Abenteuernachricht .= "
Du hast die Umgebung untersucht und nichts ist passiert.
Setze Deine Reise fort, indem Du entweder auf die Richtungstasten drückst,
oder etwas aus dem Reisezielemenü auswählst.
"; $Windsound=""; $pagearray["Windsound"] = "$Windsound";$pagearray["Links"]="$links"; $Blickrichtung=$userrow["Laufrichtung"]; $pagearray["Blickrichtung"] = "$Blickrichtung"; $pagearray["Abenteuernachricht"] = "$Abenteuernachricht"; $pagearray["avatar"] = "
".$userrow["; // Finalize page and display it. $template = gettemplate("landschaft"); $page = parsetemplate($template,$pagearray); display($page, "landschaft"); //Ende Screengenerierung Nord-Nordost-Nordwest } } else{ $px="px";$top=467;$links=222; if ($userrow["browser"] == "Mozilla") {$top=460;$links=235;$okorr=-10;} if ($userrow["browser"] == "MSIE 6.0") {$top=467;$links=222;} if ($userrow["browser"] == "MSIE 7.0") {$top=495;$links=235;} if ($userrow["browser"] == "Opera") {$top=460;$links=221;} if ($userrow["browser"] == "Netscape") {$top=460;$links=221;} $top="$top$px"; $links="$links$px"; $okorr="$okorr$px"; $px="px"; $oben="216$px"; $link="236$px"; if( eregi("mozilla/5",$_SERVER['HTTP_USER_AGENT'])) {$browser = "Mozilla";$oben=207;$link=236;$oben="$oben$px";$links ="$link$px";} $page .="
Endworld-Abwehrfeuer


Endworld-Abwehrfeuer
Endworld-Abwehrfeuer
Die Leuchtfeuer von Harvest
Die Leuchtfeuer von Harvest
Die Leuchtfeuer von Harvest
Suche hier in der Umgebung das Feueramulett!
Suche hier in der Umgebung das Erdamulett!
Suche hier in der Umgebung das Windamulett!
Hier ganz in der Nähe wohnt die Nymphe!
Suche hier in der Umgebung das Lichtamulett
Unbesetzte Citadelle von Lorgrim
"; $kingdomquery = doquery("SELECT * FROM {{table}} ORDER by id", "koenigreich"); while ($kingsrow = mysql_fetch_array($kingdomquery)){ $px="px"; $kingfahne="Kingdomfahne.gif"; if ($kingsrow["lordname"] == $userrow["charname"]){$kingfahne="Kingdomfahne1.gif";} if ($kingsrow["lordname"] == "Doomdark"){$kingfahne="doomfahne.gif";} if ($kingsrow["latitude"]<>0 or $kingsrow["longitude"] <> 0){ if ($userrow["browser"] == "Mozilla") {$oben=274+$kingsrow['latitude']*-1;$oben="$oben$px"; $links=494+$kingsrow['longitude'];$links="$links$px";} if ($userrow["browser"] == "MSIE 6.0") {$oben=281+$kingsrow['latitude']*-1;$oben="$oben$px"; $links=494+$kingsrow['longitude'];$links="$links$px";} if ($userrow["browser"] == "MSIE 7.0") {$oben=281+$kingsrow['latitude']*-1;$oben="$oben$px"; $links=494+$kingsrow['longitude'];$links="$links$px";} if ($userrow["browser"] == "Opera") {$oben=274+$kingsrow['latitude']*-1;$oben="$oben$px"; $links=493+$kingsrow['longitude'];$links="$links$px";} $kid=$kingsrow["id"]; $kname=$kingsrow["kingdomname1"]; $lat=$kingsrow["latitude"]; $long=$kingsrow["longitude"]; $page .=""; $doomquery = doquery("SELECT * FROM {{table}} WHERE id='1' ", "control"); $doomrow = mysql_fetch_array($doomquery); if ($doomrow["doomdark"] == 1 && $doomrow["doomcita1"] <> 0){$page .="
Erste Citadelle von Doomdark 135 Süd/-164 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita2"] <> 0){$page .="
Zweite Citadelle von Doomdark 132 Süd/189 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita3"] <> 0){$page .="
Dritte Citadelle von Doomdark 134 Süd/214 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita4"] <> 0){$page .="
Vierte Citadelle von Doomdark 136 Süd/239 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita5"] <> 0){$page .="
Fünfte Citadelle von Doomdark 165 Süd/156 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita6"] <> 0){$page .="
Sechste Citadelle von Doomdark 200 Süd/159 West
";} if ($doomrow["doomdark"] == 1 && $doomrow["doomcita7"] <> 0){$page .="
Siebte Citadelle von Doomdark 230 Süd/152 West
";} } } $page .="
Du hast die Umgebung untersucht und nichts ist passiert.
Setze Deine Reise fort, indem Du entweder auf die Richtungstasten drückst,
oder etwas aus dem Reisezielemenü auswählst.
"; display($page, "Explorerkarte"); } } } return $page; function dofight() { // Redirect to fighting. header("Location: index.php?do=fight"); } function showkingpopup() { global $userrow, $numqueries; $kingid = $_GET['kingid']; // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $kingdomquery = doquery("SELECT * FROM {{table}} WHERE id='$kingid' LIMIT 1", "koenigreich"); $kingsrow = mysql_fetch_array($kingdomquery); $kingdomland=$kingsrow["kingdomland"]; $wahlking=$kingid; $kingdomland="kingdomland.gif"; If ($kingsrow["kingdomname1"] == "Dunkles Königreich") {$kingdomland="darkland.gif";} $updatequery=doquery("UPDATE {{table}} SET kingdomland='$kingdomland' WHERE id='$kingid' LIMIT 1", "koenigreich"); $pagearray ["kingdomland"]=$kingdomland; $wappen='images/Wappen/wappen.gif'; If ($kingsrow['kingwappen'] <> ""){$wappen=$kingsrow['kingwappen'];} $array["kingdomname"] = "Königreich
".$kingsrow["kingdomname1"]." "; $array["kingid"] = "Ident-Nr.: ".$kingsrow["id"]." "; $array["kingland"] = "Landbesitz: ".$kingsrow["land"]." Morgen Land "; $array["kingname"] = "".$kingsrow["lordname"]." ist der Name des Herrschers."; $array["koords"] = "Die Koordinaten lauten: ".$kingsrow["latitude"]."/".$kingsrow["longitude"].""; $array["Zurueck"] = "

"; $array["kingwappen"] = "

"; if ($kingsrow["lordname"] == "Doomdark"){$array["kingwappen"] = "

";$array["Doomdark"] = "

";}else{$array["Doomdark"] = "";} if ($kingid > 299 && $kingid < 306){$array["kingwappen"] = "
";} // Finalize page and display it. $template = gettemplate("kingpopup"); $page = parsetemplate($template,$pagearray); $page .= "
"; If ($kingsrow[turmausbaustufe] == 0 & $kingsrow["tuerme"] > 50) {$Aturm="Abwehrturm1.gif";} if($kingsrow["tuerme"] != 0 & $kingsrow["tuerme"] < 50) {$Aturm="Abwehrturm.gif";} If ($kingsrow[turmausbaustufe] == 1) {$Aturm="AbwehrturmA1.gif";} If ($kingsrow[turmausbaustufe] == 2) {$Aturm="AbwehrturmA2.gif";} If ($kingsrow[turmausbaustufe] == 3) {$Aturm="AbwehrturmA3.gif";} If ($kingsrow[turmausbaustufe] == 4) {$Aturm="AbwehrturmA4.gif";} If ($kingsrow[turmausbaustufe] == 5) {$Aturm="AbwehrturmA5.gif";} If ($kingsrow[turmausbaustufe] == 6) {$Aturm="AbwehrturmA6.gif";} If ($kingsrow[turmausbaustufe] == 7) {$Aturm="AbwehrturmA7.gif";} If ($kingsrow[turmausbaustufe] == 8) {$Aturm="AbwehrturmA8.gif";} If ($kingsrow[turmausbaustufe] == 9) {$Aturm="AbwehrturmA9.gif";} If ($kingsrow[turmausbaustufe] == 10) {$Aturm="AbwehrturmA10.gif";} $px="px";$ctop=335;$clinks=425; $ctop="$ctop$px"; $clinks="$clinks$px"; $turmausbaustufe=$kingsrow[turmausbaustufe]; $mauerausbaustufe=$kingsrow[mauerausbaustufe]; $bergfriedausbaustufe=$kingsrow[bergfriedausbaustufe]; $ta="Turm-Ausbaustufe: $turmausbaustufe"; $ma="Mauer-Ausbaustufe: $mauerausbaustufe"; $ba="Bergfried-Ausbaustufe: $bergfriedausbaustufe"; $Mauereck="Mauereck.gif"; $Mauereck1="Mauereck1.gif"; $Mauer1="Mauer1.gif"; $Mauer1U="Mauer1U.gif"; $Mauereck2="Mauereck2.gif"; $Mauer2="Mauer2.gif"; $Mauer2U="Mauer2U.gif"; $Mauereck3="Mauereck3.gif"; $Mauer3="Mauer3.gif"; $Mauer3U="Mauer3U.gif"; $Mauereck4="Mauereck4.gif"; $Mauer4="Mauer4.gif"; $Mauer4U="Mauer4U.gif"; $Stadttor="Stadttor.gif"; $StadttorU="StadttorU.gif"; $Grundstueck="Grundstueck.gif"; $Huegel="Huegel.gif"; $Abwehrturm="Abwehrturm.gif"; $Abwehrturm1="Abwehrturm1.gif"; $Kaserne="Kaserne.gif"; $Orbmanufaktur="Orbmanufaktur.gif"; $Burgfried="Burgfried.gif"; $Reiterhof="Reiterhof.gif"; $Schmiede="Schmiede.gif"; $Erzmine="Erzmine.gif"; $Fahne="Fahne.gif"; $px="px";$top=360; $ptop="$top$px"; $burgsound="Dragonintro.mid"; if ($kingid == 1){ $page .= "
"; $ta=""; $ma=""; $ba=""; $Mauereck1="dMauereck1.gif"; $Mauer1="dMauer1.gif"; $Mauer1U="dMauer1U.gif"; $Mauereck2="dMauereck2.gif"; $Mauer2="dMauer2.gif"; $Mauer2U="dMauer2U.gif"; $Mauereck3="dMauereck3.gif"; $Mauer3="dMauer3.gif"; $Mauer3U="dMauer3U.gif"; $Mauereck4="dMauereck4.gif"; $Mauer4="dMauer4.gif"; $Mauer4U="dMauer4U.gif"; $Stadttor="dStadttor.gif"; $StadttorU="dStadttorU.gif"; $Grundstueck="dGrundstueck.gif"; $Huegel="dHuegel.gif"; $Aturm="dAbwehrturm1.gif"; $Kaserne="dKaserne.gif"; $Orbmanufaktur="dOrbmanufaktur.gif"; $px="px";$ctop=220;$clinks=300; $ctop="$ctop$px"; $clinks="$clinks$px"; $Burgfried="dBurgfried.gif"; $Reiterhof="dReiterhof.gif"; $Schmiede="dSchmiede.gif"; $Erzmine="dErzmine.gif"; $Fahne="Pentagramm.gif"; $px="px";$top=170; $ptop="$top$px"; $burgsound="WindNord.wav"; } if ($kingid > 299 && $kingid < 307){ $ta=""; $ma=""; $ba=""; $Mauereck1="dMauereck1.gif"; $Mauer1="Mauer1.gif"; $Mauer1U="dMauer1U.gif"; $Mauereck2="dMauereck2.gif"; $Mauer2="dMauer2.gif"; $Mauer2U="dMauer2U.gif"; $Mauereck3="dMauereck3.gif"; $Mauer3="dMauer3.gif"; $Mauer3U="dMauer3U.gif"; $Mauereck4="dMauereck4.gif"; $Mauer4="dMauer4.gif"; $Mauer4U="dMauer4U.gif"; $Stadttor="dStadttor.gif"; $StadttorU="dStadttorU.gif"; $Grundstueck="dGrundstueck.gif"; $Huegel="dHuegel.gif"; $Aturm="dAbwehrturm1.gif"; $Kaserne="dKaserne.gif"; $Orbmanufaktur="dOrbmanufaktur.gif"; $px="px";$ctop=275;$clinks=375; $ctop="$ctop$px"; $clinks="$clinks$px"; $Burgfried="dcitadelle.gif"; $Reiterhof="dreiterhof.gif"; $Schmiede="dSchmiede.gif"; $Erzmine="dErzmine.gif"; $Fahne="Nix.gif"; $px="px";$top=370; $ptop="$top$px"; $burgsound="WindNord.wav"; } If ($kingsrow[bergfried] == 0) {$Burgfried="erstfried.gif";$ba="Gründungsburg - Id.: $wahlking";} If ($kingsrow["mauern"] != 0 ) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 1 & $kingsrow["mauern"] > 44) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 44) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 2 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 45) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 3 & $kingsrow["mauern"] < 46) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 46) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 4 & $kingsrow["mauern"] < 47) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 47) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 5 && $kingsrow["mauern"] < 48) {$page .= "
";} If ($kingsrow["mauern"] > 48) {$page .= "
";} If ($kingsrow["mauern"] > 6 & $kingsrow["mauern"] < 49) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 49) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 7 & $kingsrow["mauern"] < 50) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 50) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 8 & $kingsrow["mauern"] < 51) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 51) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 9 & $kingsrow["mauern"] < 52) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 52) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 10 & $kingsrow["mauern"] < 53) {$page .= "
$ma
";} If ($kingsrow["mauern"] > 53) {$page .= "
$ma
";} if ($kingsrow["mauern"] > 11){$page .= "
$ma
";} If ($kingsrow["land"] != 0) {$page .= "
";} if($kingsrow["land"] > 1) {$page .= "
";} if($kingsrow["land"] > 2) {$page .= "
";} if($kingsrow["land"] > 3) {$page .= "
";} if($kingsrow["land"] > 4) {$page .= "
";} if($kingsrow["land"] > 5) {$page .= "
";} if($kingsrow["land"] > 6) {$page .= "
";} if($kingsrow["land"] > 7) {$page .= "
";} if($kingsrow["land"] > 8) {$page .= "
";} if($kingsrow["land"] > 9) {$page .= "
";} if($kingsrow["land"] > 10) {$page .= "
";} if($kingsrow["land"] > 11) {$page .= "
";} if($kingsrow["land"] > 12) {$page .= "
";} if($kingsrow["land"] > 13) {$page .= "
";} if($kingsrow["land"] > 14) {$page .= "
";} if($kingsrow["land"] > 15) {$page .= "
";} if($kingsrow["land"] > 16) {$page .= "
";} if($kingsrow["land"] > 17) {$page .= "
";} if($kingsrow["land"] > 18) {$page .= "
";} if($kingsrow["land"] > 19) {$page .= "
";} if($kingsrow["land"] > 20) {$page .= "
";} if($kingsrow["land"] > 21) {$page .= "
";} if($kingsrow["land"] > 22) {$page .= "
";} if($kingsrow["land"] > 23) {$page .= "
";} if($kingsrow["land"] > 24) {$page .= "
";} if($kingsrow["land"] > 25) {$page .= "
";} if($kingsrow["land"] > 26) {$page .= "
";} if($kingsrow["land"] > 27) {$page .= "
";} if($kingsrow["land"] > 28) {$page .= "
";} if($kingsrow["land"] > 29) {$page .= "
";} if($kingsrow["land"] > 30) {$page .= "
";} if($kingsrow["land"] > 31) {$page .= "
";} if($kingsrow["land"] > 32) {$page .= "
";} if($kingsrow["land"] > 33) {$page .= "
";} if($kingsrow["land"] > 34) {$page .= "
";} if($kingsrow["land"] > 35) {$page .= "
";} if($kingsrow["land"] > 36) {$page .= "
";} if($kingsrow["land"] > 37) {$page .= "
";} if($kingsrow["land"] > 38) {$page .= "
";} if($kingsrow["land"] > 39) {$page .= "
";} if($kingsrow["land"] > 40) {$page .= "
";} if($kingsrow["land"] > 41) {$page .= "
";} if($kingsrow["land"] > 42) {$page .= "
";} if($kingsrow["land"] > 43) {$page .= "
";} if($kingsrow["land"] > 44) {$page .= "
";} if($kingsrow["land"] > 45) {$page .= "
";} if($kingsrow["land"] > 46) {$page .= "
";} if($kingsrow["land"] > 47) {$page .= "
";} if($kingsrow["land"] > 48) {$page .= "
";} if($kingsrow["land"] > 49) {$page .= "
";} if($kingsrow["land"] > 50) {$page .= "
";} if($kingsrow["land"] > 51) {$page .= "
";} if($kingsrow["land"] > 52) {$page .= "
";} if($kingsrow["land"] > 53) {$page .= "
";} if($kingsrow["land"] > 54) {$page .= "
";} if($kingsrow["land"] > 55) {$page .= "
";} if($kingsrow["land"] > 56) {$page .= "
";} if($kingsrow["land"] > 57) {$page .= "
";} if($kingsrow["land"] > 58) {$page .= "
";} if($kingsrow["land"] > 59) {$page .= "
";} if($kingsrow["land"] > 60) {$page .= "
";} if($kingsrow["land"] > 61) {$page .= "
";} if($kingsrow["land"] > 62) {$page .= "
";} if($kingsrow["land"] > 63) {$page .= "
";} if($kingsrow["land"] > 64) {$page .= "
";} if($kingsrow["land"] > 65) {$page .= "
";} if($kingsrow["land"] > 66) {$page .= "
";} if($kingsrow["land"] > 67) {$page .= "
";} if($kingsrow["land"] > 68) {$page .= "
";} if($kingsrow["land"] > 69) {$page .= "
";} if($kingsrow["land"] > 70) {$page .= "
";} if($kingsrow["land"] > 71) {$page .= "
";} if($kingsrow["land"] > 72) {$page .= "
";} if($kingsrow["land"] > 73) {$page .= "
";} if($kingsrow["land"] > 74) {$page .= "
";} if($kingsrow["land"] > 75) {$page .= "
";} if($kingsrow["land"] > 76) {$page .= "
";} if($kingsrow["land"] > 77) {$page .= "
";} if($kingsrow["land"] > 78) {$page .= "
";} if($kingsrow["land"] > 79) {$page .= "
";} if($kingsrow["land"] > 80) {$page .= "
";} if($kingsrow["land"] > 81) {$page .= "
";} if($kingsrow["land"] > 82) {$page .= "
";} if($kingsrow["land"] > 83) {$page .= "
";} if($kingsrow["land"] > 84) {$page .= "
";} if($kingsrow["land"] > 85) {$page .= "
";} if($kingsrow["land"] > 86) {$page .= "
";} if($kingsrow["land"] > 87) {$page .= "
";} if($kingsrow["land"] > 88) {$page .= "
";} if($kingsrow["land"] > 89) {$page .= "
";} if($kingsrow["land"] > 90) {$page .= "
";} if($kingsrow["land"] > 91) {$page .= "
";} if($kingsrow["land"] > 92) {$page .= "
";} if($kingsrow["land"] > 93) {$page .= "
";} if($kingsrow["land"] > 94) {$page .= "
";} if($kingsrow["land"] > 95) {$page .= "
";} if($kingsrow["land"] > 96) {$page .= "
";} if($kingsrow["land"] > 97) {$page .= "
";} if($kingsrow["land"] > 98) {$page .= "
";} if($kingsrow["land"] > 99){$page .= "
";} // Ein Abwehrturm
if($kingsrow["tuerme"] != 0 & $kingsrow["tuerme"] < 50) {$page .= "
$ta
";} if($kingsrow["tuerme"] > 40) {$page .= "
$ta
";} //10 Mauerteile
if($kingsrow["mauern"] > 12 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 54) {$page .= "
$ma
";} if($kingsrow["mauern"] > 13 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 55) {$page .= "
$ma
";} if($kingsrow["mauern"] > 14 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 56) {$page .= "
$ma
";} if($kingsrow["mauern"] > 15 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 57) {$page .= "
$ma
";} if($kingsrow["mauern"] > 16 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 58) {$page .= "
$ma
";} if($kingsrow["mauern"] > 17 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 59) {$page .= "
$ma
";} if($kingsrow["mauern"] > 18 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 60) {$page .= "
$ma
";} if($kingsrow["mauern"] > 19 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 61) {$page .= "
$ma
";} if($kingsrow["mauern"] > 20 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 62) {$page .= "
$ma
";} if($kingsrow["mauern"] > 21 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 63) {$page .= "
$ma
";} // Eine Mauerecke
if($kingsrow["mauern"] > 22) {$page .= "
$ma
";} // Ein Abwehrturm if($kingsrow["tuerme"] > 10 & $kingsrow["tuerme"] < 60) {$page .= "
$ta
";} // Ein Abwehrturm if($kingsrow["tuerme"] > 50 ) {$page .= "
$ta
";} //10 Mauerteile- eine Ecke if($kingsrow["mauern"] > 23) {$page .= "
$ma
";} if($kingsrow["mauern"] > 24) {$page .= "
$ma
";} if($kingsrow["mauern"] > 25) {$page .= "
$ma
";} if($kingsrow["mauern"] > 26) {$page .= "
$ma
";} if($kingsrow["mauern"] > 27) {$page .= "
$ma
";} if($kingsrow["mauern"] > 28) {$page .= "
$ma
";} if($kingsrow["mauern"] > 29) {$page .= "
$ma
";} if($kingsrow["mauern"] > 30) {$page .= "
$ma
";} if($kingsrow["mauern"] > 31) {$page .= "
$ma
";} if($kingsrow["mauern"] > 32) {$page .= "
$ma
";} if($kingsrow["mauern"] > 33) {$page .= "
$ma
";} //10 Mauerteile
if($kingsrow["mauern"] > 74) {$page .= "
$ma
";} if($kingsrow["mauern"] > 35 & $kingsrow["mauern"] < 75) {$page .= "
$ma
";} if($kingsrow["mauern"] > 75) {$page .= "
$ma
";} if($kingsrow["mauern"] > 36 & $kingsrow["mauern"] < 76) {$page .= "
$ma
";} if($kingsrow["mauern"] > 76) {$page .= "
$ma
";} if($kingsrow["mauern"] > 37 & $kingsrow["mauern"] < 77) {$page .= "
$ma
";} if($kingsrow["mauern"] > 77) {$page .= "
$ma
";} if($kingsrow["mauern"] > 38 & $kingsrow["mauern"] < 78) {$page .= "
$ma
";} if($kingsrow["mauern"] > 78 ) {$page .= "
$ma
";} if($kingsrow["mauern"] > 39 & $kingsrow["mauern"] < 79) {$page .= "
$ma
";} if($kingsrow["mauern"] > 79) {$page .= "
$ma
";} if($kingsrow["mauern"] > 40 & $kingsrow["mauern"] < 80) {$page .= "
$ma
";} if($kingsrow["mauern"] > 80) {$page .= "
$ma
";} if($kingsrow["mauern"] > 41 & $kingsrow["mauern"] < 81) {$page .= "
$ma
";} if($kingsrow["mauern"] > 81) {$page .= "
$ma
";} if($kingsrow["mauern"] > 42 & $kingsrow["mauern"] < 82) {$page .= "
$ma
";} if($kingsrow["mauern"] > 82) {$page .= "
$ma
";} if($kingsrow["mauern"] > 43 & $kingsrow["mauern"] < 83) {$page .= "
$ma
";} if($kingsrow["mauern"] > 83) {$page .= "
$ma
";} if($kingsrow["mauern"] == 44 & $kingsrow["mauern"] < 84) {$page .= "
$ma
";} if($kingsrow["mauern"] == 84) {$page .= "
$ma
";} // Ein Abwehrturm if($kingsrow["tuerme"] > 50 ) {$page .= "
$ta
";} // Ein Abwehrturm if($kingsrow["tuerme"] > 10 & $kingsrow["tuerme"] < 60) {$page .= "
$ta
";} // Ein Abwehrturm if($kingsrow["tuerme"] > 60 ) {$page .= "
$ta
";} //zwei Abwehrtürme if($kingsrow["tuerme"] > 20 & $kingsrow["tuerme"] < 60) {$page .= "
$ta
";} if($kingsrow["tuerme"] > 60) {$page .= "
$ta
";} //Kaserne
if($kingsrow["kaserne"] != 0) {$page .= "
Kaserne
";} //Burgfried $volume=$userrow["volume"]; $start=$userrow["tonstart"]; if($userrow["browser"] == "MSIE 6.0") {$page .= "
$ba
";} elseif($userrow["browser"] == "MSIE 7.0") {$page .= "
$ba
";} elseif($userrow["browser"] == "Mozilla") {$page .= "
$ba
";} elseif($userrow["browser"] == "Opera") {$page .= "
$ba
"; } $volume=$userrow["volume"]; $start=$userrow["tonstart"]; if($kingsrow["ruine"] != 0 && $userrow["browser"] == "MSIE 6.0") {$page .= "
";} elseif($kingsrow["ruine"] != 0 && $userrow["browser"] == "MSIE 7.0") {$page .= "
";} elseif($kingsrow["ruine"] != 0 && $userrow["browser"] == "Mozilla") {$page .= "
";} elseif($kingsrow["ruine"] != 0 && $userrow["browser"] == "Opera") {$page .= "
"; } //10 Mauerteile- eine Ecke if($kingsrow["mauern"] > 23 & $kingsrow["mauern"] < 64) {$page .= "
$ma
";} if($kingsrow["mauern"] > 64) {$page .= "
$ma
";} if($kingsrow["mauern"] > 24 & $kingsrow["mauern"] < 65) {$page .= "
$ma
";} if($kingsrow["mauern"] > 65) {$page .= "
$ma
";} if($kingsrow["mauern"] > 25 & $kingsrow["mauern"] < 66) {$page .= "
$ma
";} if($kingsrow["mauern"] > 66) {$page .= "
$ma
";} if($kingsrow["mauern"] > 26 & $kingsrow["mauern"] < 67) {$page .= "
$ma
";} if($kingsrow["mauern"] > 67) {$page .= "
$ma
";} if($kingsrow["mauern"] > 27 & $kingsrow["mauern"] < 68) {$page .= "
$ma
";} if($kingsrow["mauern"] > 68) {$page .= "
$ma
";} if($kingsrow["mauern"] > 28 & $kingsrow["mauern"] < 69) {$page .= "
$ma
";} if($kingsrow["mauern"] > 69) {$page .= "
$ma
";} if($kingsrow["mauern"] > 29 & $kingsrow["mauern"] < 70) {$page .= "
$ma
";} if($kingsrow["mauern"] > 70) {$page .= "
$ma
";} if($kingsrow["mauern"] > 30 & $kingsrow["mauern"] < 71) {$page .= "
$ma
";} if($kingsrow["mauern"] > 71) {$page .= "
$ma
";} if($kingsrow["mauern"] > 31 & $kingsrow["mauern"] < 72) {$page .= "
$ma
";} if($kingsrow["mauern"] > 72) {$page .= "
$ma
";} if($kingsrow["mauern"] > 73) {$page .= "
$ma
";} if($kingsrow["mauern"] > 33 ) {$page .= "
$ma
";} /////////// 2 Abwehrtuerme if($kingsrow["tuerme"] > 30 & $kingsrow["tuerme"] < 70) {$page .= "
$ta
";} if($kingsrow["tuerme"] > 70) {$page .= "
$ta
";} //Orbmanufaktur
if($kingsrow["orbmanufaktur"] != 0) {$page .= "
Orbmanufaktur
";} //Erster Bauernhof
if($kingsrow["bauern"] != 0) {$page .= "
Bauernhof 1
";} if($kingsrow["tuerme"] > 70) {$page .= "
$ta
";} //Zweiter Bauernhof
if($kingsrow["bauern"] > 1) {$page .= "
Bauernhof 2
";} //Dritter Bauernhof
if($kingsrow["bauern"] > 2) {$page .= "
Bauernhof 3
";} //Vierter Bauernhof
if($kingsrow["bauern"] > 3) {$page .= "
Bauernhof 4
";} if($kingsrow["mauern"] > 12 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 54) {$page .= "
$ma
";} if($kingsrow["mauern"] > 13 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 55) {$page .= "
$ma
";} if($kingsrow["mauern"] > 14 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 56) {$page .= "
$ma
";} if($kingsrow["mauern"] > 15 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 57) {$page .= "
$ma
";} if($kingsrow["mauern"] > 16 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 58) {$page .= "
$ma
";} if($kingsrow["mauern"] > 17 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 59) {$page .= "
$ma
";} if($kingsrow["mauern"] > 18 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 60) {$page .= "
$ma
";} if($kingsrow["mauern"] > 19 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 61) {$page .= "
$ma
";} if($kingsrow["mauern"] > 20 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 62) {$page .= "
$ma
";} if($kingsrow["mauern"] > 21 & $kingsrow["mauern"] < 45) {$page .= "
$ma
";} if($kingsrow["mauern"] > 63) {$page .= "
$ma
";} if($kingsrow["tuerme"] > 30 & $kingsrow["tuerme"] < 80) {$page .= "
$ta
";} if($kingsrow["tuerme"] > 70) {$page .= "
$ta
";} //Mühle
if($kingsrow["muehle"] != 0) {$page .= "
Mühle
";} // Bäckerei
if($kingsrow["baecker"] != 0) {$page .= "
Bäckerei
";} // Kapelle
if($kingsrow["kapelle"] != 0) {$page .= "
Kapelle
";} // Reiterhof
if($kingsrow["reiterhof"] != 0) {$page .= "
Reiterhof
";} // Schmiede
if($kingsrow["schmiede"] != 0) {$page .= "
Schmiede
";} // Brunnen
if($kingsrow["brunnen"] != 0) {$page .= "
Brunnen
";} // Erzmine
if($kingsrow["erzmine"] != 0) {$page .= "
Erzmine
";} echo parsetemplate($page, $array); die(); } function showchar() { global $userrow, $controlrow; // Format various userrow stuffs. $userrow["experience"] = number_format($userrow["experience"]); $userrow["gold"] = number_format($userrow["gold"]); if ($userrow["expbonus"] > 0) { $userrow["plusexp"] = "(+".$userrow["expbonus"]."%)"; } elseif ($userrow["expbonus"] < 0) { $userrow["plusexp"] = "(".$userrow["expbonus"]."%)"; } else { $userrow["plusexp"] = ""; } if ($userrow["goldbonus"] > 0) { $userrow["plusgold"] = "(+".$userrow["goldbonus"]."%)"; } elseif ($userrow["goldbonus"] < 0) { $userrow["plusgold"] = "(".$userrow["goldbonus"]."%)"; } else { $userrow["plusgold"] = ""; } $levelquery = doquery("SELECT ". $userrow["charclass"]."_exp FROM {{table}} WHERE id='".($userrow["level"]+1)."' LIMIT 1", "levels"); $levelrow = mysql_fetch_array($levelquery); if ($userrow["level"] < 99) { $userrow["nextlevel"] = number_format($levelrow[$userrow["charclass"]."_exp"]); } else { $userrow["nextlevel"] = "None"; } if ($userrow["charclass"] == 1) { $userrow["charclass"] = $controlrow["class1name"]; } elseif ($userrow["charclass"] == 2) { $userrow["charclass"] = $controlrow["class2name"]; } elseif ($userrow["charclass"] == 3) { $userrow["charclass"] = $controlrow["class3name"]; } elseif ($userrow["charclass"] == 4) { $userrow["charclass"] = $controlrow["class4name"]; } elseif ($userrow["charclass"] == 5) { $userrow["charclass"] = $controlrow["class5name"]; } elseif ($userrow["charclass"] == 6) { $userrow["charclass"] = $controlrow["class6name"]; } elseif ($userrow["charclass"] == 7) { $userrow["charclass"] = $controlrow["class7name"]; } elseif ($userrow["charclass"] == 8) { $userrow["charclass"] = $controlrow["class8name"]; } elseif ($userrow["charclass"] == 9) { $userrow["charclass"] = $controlrow["class9name"]; } elseif ($userrow["charclass"] == 10) { $userrow["charclass"] = $controlrow["class10name"]; } elseif ($userrow["charclass"] == 11) { $userrow["charclass"] = $controlrow["class11name"]; } elseif ($userrow["charclass"] == 12) { $userrow["charclass"] = $controlrow["class12name"]; } elseif ($userrow["charclass"] == 13) { $userrow["charclass"] = $controlrow["class13name"]; } // START CHARACTER ALIGNMENT ARRAY if ($userrow["charalign"] == 1) { $userrow["charalign"] = $controlrow["align1name"]; } elseif ($userrow["charalign"] == 2) { $userrow["charalign"] = $controlrow["align2name"]; } elseif ($userrow["charalign"] == 3) { $userrow["charalign"] = $controlrow["align3name"]; } elseif ($userrow["charalign"] == 4) { $userrow["charalign"] = $controlrow["align4name"]; } elseif ($userrow["charalign"] == 5) { $userrow["charalign"] = $controlrow["align5name"]; } elseif ($userrow["charalign"] == 6) { $userrow["charalign"] = $controlrow["align6name"]; } elseif ($userrow["charalign"] == 7) { $userrow["charalign"] = $controlrow["align7name"]; } // END CHARACTER ALIGNMENT ARRAY if ($userrow["difficulty"] == 1) { $userrow["difficulty"] = $controlrow["diff1name"]; } elseif ($userrow["difficulty"] == 2) { $userrow["difficulty"] = $controlrow["diff2name"]; } elseif ($userrow["difficulty"] == 3) { $userrow["difficulty"] = $controlrow["diff3name"]; } $spellquery = doquery("SELECT id,name FROM {{table}}","spells"); $userspells = explode(",",$userrow["spells"]); $userrow["magiclist"] = ""; while ($spellrow = mysql_fetch_array($spellquery)) { $spell = false; foreach($userspells as $a => $b) { if ($b == $spellrow["id"]) { $spell = true; } } if ($spell == true) { $userrow["magiclist"] .= $spellrow["name"]."
"; } } if ($userrow["magiclist"] == "") { $userrow["magiclist"] = "None"; } // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $charsheet = gettemplate("showchar"); $page = $xml . gettemplate("minimal"); $array = array("content"=>parsetemplate($charsheet, $userrow), "title"=>"Character Information"); echo parsetemplate($page, $array); die(); } function maponlinechar($id) { global $controlrow; $townquery = doquery("SELECT name FROM {{table}} WHERE latitude='".$userrow["latitude"]."' AND longitude='".$userrow["longitude"]."' LIMIT 1", "towns");$namerow=mysql_fetch_array($townquery); $stadtname='".$namerow["name"]."'; $userquery = doquery("SELECT * FROM {{table}} WHERE id='$id' OR charname='$id' LIMIT 1", "users"); if (mysql_num_rows($userquery) == 1) { $userrow = mysql_fetch_array($userquery); } else { display("

Das ist kein Spieler!-- drück ´ne Taste!", "Error"); } $result = mysql_query ("select unix_timestamp(onlinetime) from dk_users where id='$id' OR charname='$id'"); // get last online time $result2 = mysql_query ("select unix_timestamp()"); // get current time from mysql db $min = 60; $hour = 3600; $day = 86400; // time vars (in seconds) $start = mysql_result ($result, 0, 0); // set the last online time var $end = mysql_result ($result2, 0, 0); // set the current time var $diff = $end-$start; // how many seconds since the user has been online if ($diff <= 10) { $userrow[lastseen] = "$userrow[charname] ist Online!
Momentane Tätigkeit: $userrow[currentaction].($namerow[name])"; } // is user currently online else { // if user isnt online, how long ago were they online $days = floor($diff/$day); // how many days can we divide this into $diff = $diff-($day*$days); // subtract days from the total time $hours = floor($diff/$hour); // how many hours can we divide this into $diff = $diff-($hour*$hours); // subtract hours from the total time $minutes = floor($diff/$min); // how many minutes can we divide this into $diff = $diff-($min*$minutes); // subtract minutes from the total time $seconds = $diff; // we should have less than 60 seconds left, so show the remainder as seconds if ($seconds == 1) { $s = Sekunde; } else { $s = Sekunden; } // dont pluralise seconds if only one second if ($minutes == 1) { $m = Minute; } else { $m = Minuten; } // dont pluralise minutes if only one minute if ($hours == 1) { $h = Stunde; } else { $h = Stunden; } // dont pluralise hours if only one hour if ($days == 1) { $d = Tag; } else { $d = Tagen; } // dont pluralise days if only one day if ($days > 10000) { $userrow[lastseen] = "$userrow[charname] ist nicht gesehen worden."; } // check if user has been online since signing up else { $userrow[lastseen] = "$userrow[charname] war vor $days $d, $hours $h, $minutes $m und $seconds $s online. Letzte Tätigkeit: $userrow[currentaction]
"; } // spit out lastseen } // Format various userrow stuffs. $userrow["experience"] = number_format($userrow["experience"]); $userrow["gold"] = number_format($userrow["gold"]); if ($userrow["expbonus"] > 0) { $userrow["plusexp"] = "(+".$userrow["expbonus"]."%)"; } elseif ($userrow["expbonus"] < 0) { $userrow["plusexp"] = "(".$userrow["expbonus"]."%)"; } else { $userrow["plusexp"] = ""; } if ($userrow["goldbonus"] > 0) { $userrow["plusgold"] = "(+".$userrow["goldbonus"]."%)"; } elseif ($userrow["goldbonus"] < 0) { $userrow["plusgold"] = "(".$userrow["goldbonus"]."%)"; } else { $userrow["plusgold"] = ""; } $levelquery = doquery("SELECT ". $userrow["charclass"]."_exp FROM {{table}} WHERE id='".($userrow["level"]+1)."' LIMIT 1", "levels"); $levelrow = mysql_fetch_array($levelquery); $userrow["nextlevel"] = number_format($levelrow[$userrow["charclass"]."_exp"]); if ($userrow["charclass"] == 1) { $userrow["charclass"] = $controlrow["class1name"]; } elseif ($userrow["charclass"] == 2) { $userrow["charclass"] = $controlrow["class2name"]; } elseif ($userrow["charclass"] == 3) { $userrow["charclass"] = $controlrow["class3name"]; } elseif ($userrow["charclass"] == 4) { $userrow["charclass"] = $controlrow["class4name"]; } elseif ($userrow["charclass"] == 5) { $userrow["charclass"] = $controlrow["class5name"]; } elseif ($userrow["charclass"] == 6) { $userrow["charclass"] = $controlrow["class6name"]; } elseif ($userrow["charclass"] == 7) { $userrow["charclass"] = $controlrow["class7name"]; } elseif ($userrow["charclass"] == 8) { $userrow["charclass"] = $controlrow["class8name"]; } elseif ($userrow["charclass"] == 9) { $userrow["charclass"] = $controlrow["class9name"]; } elseif ($userrow["charclass"] == 10) { $userrow["charclass"] = $controlrow["class10name"]; } elseif ($userrow["charclass"] == 11) { $userrow["charclass"] = $controlrow["class11name"]; } elseif ($userrow["charclass"] == 12) { $userrow["charclass"] = $controlrow["class12name"]; } elseif ($userrow["charclass"] == 13) { $userrow["charclass"] = $controlrow["class13name"]; } if ($userrow["difficulty"] == 1) { $userrow["difficulty"] = $controlrow["diff1name"]; } elseif ($userrow["difficulty"] == 2) { $userrow["difficulty"] = $controlrow["diff2name"]; } elseif ($userrow["difficulty"] == 3) { $userrow["difficulty"] = $controlrow["diff3name"]; } $charsheet = gettemplate("maponlinechar"); $page = parsetemplate($charsheet, $userrow); display($page, "Character Information"); } function clanchar($id) { global $controlrow; $townquery = doquery("SELECT name FROM {{table}} WHERE latitude='".$userrow["latitude"]."' AND longitude='".$userrow["longitude"]."' LIMIT 1", "towns");$namerow=mysql_fetch_array($townquery); $stadtname='".$namerow["name"]."'; $userquery = doquery("SELECT * FROM {{table}} WHERE id='$id' OR charname='$id' LIMIT 1", "users"); if (mysql_num_rows($userquery) == 1) { $userrow = mysql_fetch_array($userquery); } else { display("

Das ist kein Spieler!-- drück ´ne Taste!", "Error"); } $result = mysql_query ("select unix_timestamp(onlinetime) from dk_users where id='$id' OR charname='$id'"); // get last online time $result2 = mysql_query ("select unix_timestamp()"); // get current time from mysql db $min = 60; $hour = 3600; $day = 86400; // time vars (in seconds) $start = mysql_result ($result, 0, 0); // set the last online time var $end = mysql_result ($result2, 0, 0); // set the current time var $diff = $end-$start; // how many seconds since the user has been online if ($diff <= 10) { $userrow[lastseen] = "$userrow[charname] ist Online!
Momentane Tätigkeit: $userrow[currentaction].($namerow[name])"; } // is user currently online else { // if user isnt online, how long ago were they online $days = floor($diff/$day); // how many days can we divide this into $diff = $diff-($day*$days); // subtract days from the total time $hours = floor($diff/$hour); // how many hours can we divide this into $diff = $diff-($hour*$hours); // subtract hours from the total time $minutes = floor($diff/$min); // how many minutes can we divide this into $diff = $diff-($min*$minutes); // subtract minutes from the total time $seconds = $diff; // we should have less than 60 seconds left, so show the remainder as seconds if ($seconds == 1) { $s = Sekunde; } else { $s = Sekunden; } // dont pluralise seconds if only one second if ($minutes == 1) { $m = Minute; } else { $m = Minuten; } // dont pluralise minutes if only one minute if ($hours == 1) { $h = Stunde; } else { $h = Stunden; } // dont pluralise hours if only one hour if ($days == 1) { $d = Tag; } else { $d = Tagen; } // dont pluralise days if only one day if ($days > 10000) { $userrow[lastseen] = "$userrow[charname] ist nicht gesehen worden."; } // check if user has been online since signing up else { $userrow[lastseen] = "$userrow[charname] war vor $days $d, $hours $h, $minutes $m und $seconds $s online. Letzte Tätigkeit: $userrow[currentaction]
"; } // spit out lastseen } // Format various userrow stuffs. $userrow["experience"] = number_format($userrow["experience"]); $userrow["gold"] = number_format($userrow["gold"]); if ($userrow["expbonus"] > 0) { $userrow["plusexp"] = "(+".$userrow["expbonus"]."%)"; } elseif ($userrow["expbonus"] < 0) { $userrow["plusexp"] = "(".$userrow["expbonus"]."%)"; } else { $userrow["plusexp"] = ""; } if ($userrow["goldbonus"] > 0) { $userrow["plusgold"] = "(+".$userrow["goldbonus"]."%)"; } elseif ($userrow["goldbonus"] < 0) { $userrow["plusgold"] = "(".$userrow["goldbonus"]."%)"; } else { $userrow["plusgold"] = ""; } $levelquery = doquery("SELECT ". $userrow["charclass"]."_exp FROM {{table}} WHERE id='".($userrow["level"]+1)."' LIMIT 1", "levels"); $levelrow = mysql_fetch_array($levelquery); $userrow["nextlevel"] = number_format($levelrow[$userrow["charclass"]."_exp"]); if ($userrow["charclass"] == 1) { $userrow["charclass"] = $controlrow["class1name"]; } elseif ($userrow["charclass"] == 2) { $userrow["charclass"] = $controlrow["class2name"]; } elseif ($userrow["charclass"] == 3) { $userrow["charclass"] = $controlrow["class3name"]; } elseif ($userrow["charclass"] == 4) { $userrow["charclass"] = $controlrow["class4name"]; } elseif ($userrow["charclass"] == 5) { $userrow["charclass"] = $controlrow["class5name"]; } elseif ($userrow["charclass"] == 6) { $userrow["charclass"] = $controlrow["class6name"]; } elseif ($userrow["charclass"] == 7) { $userrow["charclass"] = $controlrow["class7name"]; } elseif ($userrow["charclass"] == 8) { $userrow["charclass"] = $controlrow["class8name"]; } elseif ($userrow["charclass"] == 9) { $userrow["charclass"] = $controlrow["class9name"]; } elseif ($userrow["charclass"] == 10) { $userrow["charclass"] = $controlrow["class10name"]; } elseif ($userrow["charclass"] == 11) { $userrow["charclass"] = $controlrow["class11name"]; } elseif ($userrow["charclass"] == 12) { $userrow["charclass"] = $controlrow["class12name"]; } elseif ($userrow["charclass"] == 13) { $userrow["charclass"] = $controlrow["class13name"]; } if ($userrow["difficulty"] == 1) { $userrow["difficulty"] = $controlrow["diff1name"]; } elseif ($userrow["difficulty"] == 2) { $userrow["difficulty"] = $controlrow["diff2name"]; } elseif ($userrow["difficulty"] == 3) { $userrow["difficulty"] = $controlrow["diff3name"]; } $charsheet = gettemplate("clanchar"); $page = parsetemplate($charsheet, $userrow); display($page, "Character Information"); } function onlinechar($id) { global $controlrow; $townquery = doquery("SELECT name FROM {{table}} WHERE latitude='".$userrow["latitude"]."' AND longitude='".$userrow["longitude"]."' LIMIT 1", "towns");$namerow=mysql_fetch_array($townquery); $stadtname='".$namerow["name"]."'; $userquery = doquery("SELECT * FROM {{table}} WHERE id='$id' OR charname='$id' LIMIT 1", "users"); if (mysql_num_rows($userquery) == 1) { $userrow = mysql_fetch_array($userquery); } else { display("
Das ist kein Spieler!-- drück ´ne Taste!", "Error"); } $result = mysql_query ("select unix_timestamp(onlinetime) from dk_users where id='$id' OR charname='$id'"); // get last online time $result2 = mysql_query ("select unix_timestamp()"); // get current time from mysql db $min = 60; $hour = 3600; $day = 86400; // time vars (in seconds) $start = mysql_result ($result, 0, 0); // set the last online time var $end = mysql_result ($result2, 0, 0); // set the current time var $diff = $end-$start; // how many seconds since the user has been online if ($diff == 0) { $userrow[lastseen] = "$userrow[charname] ist Online!
Momentane Tätigkeit: $userrow[currentaction].($namerow[name])"; } // is user currently online else { // if user isnt online, how long ago were they online $days = floor($diff/$day); // how many days can we divide this into $diff = $diff-($day*$days); // subtract days from the total time $hours = floor($diff/$hour); // how many hours can we divide this into $diff = $diff-($hour*$hours); // subtract hours from the total time $minutes = floor($diff/$min); // how many minutes can we divide this into $diff = $diff-($min*$minutes); // subtract minutes from the total time $seconds = $diff; // we should have less than 60 seconds left, so show the remainder as seconds if ($seconds == 1) { $s = Sekunde; } else { $s = Sekunden; } // dont pluralise seconds if only one second if ($minutes == 1) { $m = Minute; } else { $m = Minuten; } // dont pluralise minutes if only one minute if ($hours == 1) { $h = Stunde; } else { $h = Stunden; } // dont pluralise hours if only one hour if ($days == 1) { $d = Tag; } else { $d = Tagen; } // dont pluralise days if only one day if ($days > 10000) { $userrow[lastseen] = "$userrow[charname] ist nicht gesehen worden."; } // check if user has been online since signing up else { $userrow[lastseen] = "$userrow[charname] war vor $days $d, $hours $h, $minutes $m und $seconds $s online. Letzte Tätigkeit: $userrow[currentaction]
"; } // spit out lastseen } // Format various userrow stuffs. $userrow["experience"] = number_format($userrow["experience"]); $userrow["gold"] = number_format($userrow["gold"]); if ($userrow["expbonus"] > 0) { $userrow["plusexp"] = "(+".$userrow["expbonus"]."%)"; } elseif ($userrow["expbonus"] < 0) { $userrow["plusexp"] = "(".$userrow["expbonus"]."%)"; } else { $userrow["plusexp"] = ""; } if ($userrow["goldbonus"] > 0) { $userrow["plusgold"] = "(+".$userrow["goldbonus"]."%)"; } elseif ($userrow["goldbonus"] < 0) { $userrow["plusgold"] = "(".$userrow["goldbonus"]."%)"; } else { $userrow["plusgold"] = ""; } $levelquery = doquery("SELECT ". $userrow["charclass"]."_exp FROM {{table}} WHERE id='".($userrow["level"]+1)."' LIMIT 1", "levels"); $levelrow = mysql_fetch_array($levelquery); $userrow["nextlevel"] = number_format($levelrow[$userrow["charclass"]."_exp"]); if ($userrow["charclass"] == 1) { $userrow["charclass"] = $controlrow["class1name"]; } elseif ($userrow["charclass"] == 2) { $userrow["charclass"] = $controlrow["class2name"]; } elseif ($userrow["charclass"] == 3) { $userrow["charclass"] = $controlrow["class3name"]; } elseif ($userrow["charclass"] == 4) { $userrow["charclass"] = $controlrow["class4name"]; } elseif ($userrow["charclass"] == 5) { $userrow["charclass"] = $controlrow["class5name"]; } elseif ($userrow["charclass"] == 6) { $userrow["charclass"] = $controlrow["class6name"]; } elseif ($userrow["charclass"] == 7) { $userrow["charclass"] = $controlrow["class7name"]; } elseif ($userrow["charclass"] == 8) { $userrow["charclass"] = $controlrow["class8name"]; } elseif ($userrow["charclass"] == 9) { $userrow["charclass"] = $controlrow["class9name"]; } elseif ($userrow["charclass"] == 10) { $userrow["charclass"] = $controlrow["class10name"]; } elseif ($userrow["charclass"] == 11) { $userrow["charclass"] = $controlrow["class11name"]; } elseif ($userrow["charclass"] == 12) { $userrow["charclass"] = $controlrow["class12name"]; } elseif ($userrow["charclass"] == 13) { $userrow["charclass"] = $controlrow["class13name"]; } // START CHARACTER ALIGNMENT ARRAY if ($userrow["charalign"] == 1) { $userrow["charalign"] = $controlrow["align1name"]; } elseif ($userrow["charalign"] == 2) { $userrow["charalign"] = $controlrow["align2name"]; } elseif ($userrow["charalign"] == 3) { $userrow["charalign"] = $controlrow["align3name"]; } elseif ($userrow["charalign"] == 4) { $userrow["charalign"] = $controlrow["align4name"]; } elseif ($userrow["charalign"] == 5) { $userrow["charalign"] = $controlrow["align5name"]; } elseif ($userrow["charalign"] == 6) { $userrow["charalign"] = $controlrow["align6name"]; } elseif ($userrow["charalign"] == 7) { $userrow["charalign"] = $controlrow["align7name"]; } // END CHARACTER ALIGNMENT ARRAY if ($userrow["difficulty"] == 1) { $userrow["difficulty"] = $controlrow["diff1name"]; } elseif ($userrow["difficulty"] == 2) { $userrow["difficulty"] = $controlrow["diff2name"]; } elseif ($userrow["difficulty"] == 3) { $userrow["difficulty"] = $controlrow["diff3name"]; } $charsheet = gettemplate("onlinechar"); $page = parsetemplate($charsheet, $userrow); display($page, "Character Information"); } function showmap() { global $userrow; // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("minimal"); $array = array("content"=>"
\"Map\"
", "title"=>"Map"); echo parsetemplate($page, $array); die(); } function showwiki() { // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("wiki"); $query = doquery("SELECT * FROM {{table}} WHERE id = '".$_GET[id]."'","monsters"); $queryres = mysql_fetch_assoc($query); $u = mysql_fetch_array(doquery("SELECT username FROM {{table}} WHERE id = '".$queryres[seenby]."'","users")); if($u['username']){ $array["seenby"] = "Erstmals endeckt von ".$u['username'].""; $array["name"] = "Name: ".$queryres["name"].""; $array["level"] = " (Level ".$queryres["level"].")"; $array["title"] = "Monster Wiki - ".$queryres["name"]; $array["hitpoints"] = "Dieses Monster verfügt über einen Standardwert von: ".$queryres['maxhp']." HP-Punkten."; $array["damage"] = "Dieses Monster kann dir einen Schaden zwischen
0 bis ".$queryres['maxdam']." zufügen."; $array["armor"] = "Es verfügt über Rüstungsstärke ".$queryres['armor'].""; if ($queryres["immune"] == 0) { $immune = "nichts"; } elseif ($queryres["immune"] == 1) { $immune = "Hurt"; } else { $immune = "Hurt & Sleep"; } $array["immune"] = "Dieses Monster ist gegen $immune immun."; }else{ $array["seenby"] = "Dieses Monster ist vorher noch nie gesehen worden!"; $array["name"] = ""; $array["level"] = ""; $array["title"] = "Niemals gesehene Monster"; $array["hitpoints"] = ""; $array["damage"] = ""; $array["armor"] = ""; $array["immune"] = ""; } //$array = array("content"=>"Work in Progress
#RESSID = ".$_GET[id], "title"=>"Monster Wiki"); echo parsetemplate($page, $array); die(); } function showdropwiki() { global $userrow, $numqueries; // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page .= $xml . gettemplate("dropwiki"); $itemsquery = doquery("SELECT * FROM {{table}} WHERE id = '".$_GET[id]."'LIMIT 1", "drops"); $itemsrow = mysql_fetch_array($itemsquery);$Gegenstand=$itemsrow["name"]; $queryres = mysql_fetch_assoc($itemsquery); if ($itemsrow["attribute1"] != "X") { $special1 = explode(",",$itemsrow["attribute1"]); if ($special1[0] == "maxhp") { $attr1 = "Max HP"; } elseif ($special1[0] == "maxmp") { $attr1 = "Max MP"; } elseif ($special1[0] == "maxtp") { $attr1 = "Max TP"; } elseif ($special1[0] == "goldbonus") { $attr1 = "Gold Bonus (%)"; } elseif ($special1[0] == "expbonus") { $attr1 = "Experience Bonus (%)"; } elseif ($special1[0] == "strength") { $attr1 = "Strength"; } elseif ($special1[0] == "dexterity") { $attr1 = "Dexterity"; } elseif ($special1[0] == "attackpower") { $attr1 = "Attack Power"; } elseif ($special1[0] == "defensepower") { $attr1 = "Defense Power"; } else { $attr1 = $special1[0]; } if ($special1[1] > 0) { $stat1 = "+" . $special1[1]; } else { $stat1 = $special1[1]; } $bigspecial1 = "$attr1 $stat1"; } if ($itemsrow["attribute2"] != "X") { $special2 = explode(",",$itemsrow["attribute2"]); if ($special2[0] == "maxhp") { $attr2 = "Max HP"; } elseif ($special2[0] == "maxmp") { $attr2 = "Max MP"; } elseif ($special2[0] == "maxtp") { $attr2 = "Max TP"; } elseif ($special2[0] == "goldbonus") { $attr2 = "Gold Bonus (%)"; } elseif ($special2[0] == "expbonus") { $attr2 = "Experience Bonus (%)"; } elseif ($special2[0] == "strength") { $attr2 = "Strength"; } elseif ($special2[0] == "dexterity") { $attr2 = "Dexterity"; } elseif ($special2[0] == "attackpower") { $attr2 = "Attack Power"; } elseif ($special2[0] == "defensepower") { $attr2 = "Defense Power"; } else { $attr2 = $special2[0]; } if ($special2[1] > 0) { $stat2 = "+" . $special2[1]; } else { $stat2 = $special2[1]; } $bigspecial2 = "$attr2 $stat2"; } if ($itemsrow['attribute2'] == X) {$attr2 = nichts;} $array["name"] = "Name: $Gegenstand
"; $array["mlevel"] = "Ab dem Monsterlevel ".$itemsrow["mlevel"]." erhältlich."; $array["attribute1"] = "Dieser Gegenstand bringt:
$attr1 $stat1."; $array["attribute2"] = "Dieser Gegenstand bringt zusätzlich:
$attr2 $stat2."; //$array = array("content"=>"Work in Progress
#RESSID = ".$_GET[id], "title"=>"Drop Wiki"); echo parsetemplate($page, $array); die(); } function babblebox() { global $userrow; if (isset($_POST["babble"])) { $safecontent = makesafe($_POST["babble"]); $textsmilies = array( ":p", ":-)", ";))", ":(", ";)", "-.-", ":*)", ":D", ":*", "lol", ";((", "8)", vampi, wiki, nin, horse, help, rit ); $imagesmilies = array( "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""); $safecontent = str_replace($textsmilies, $imagesmilies, $safecontent); if ($safecontent == "" || $safecontent == " ") { //blank post. do nothing. } else { if (substr($safecontent,0,2) == "/w") { $msgarray = explode(" ",$safecontent); unset($msgarray[0]); $to = $msgarray[1]; unset($msgarray[1]); $safecontent = implode(" ",$msgarray); } else { $to = ""; } if($_GET['check'] == 'refresh') { } else { 'meta refresh' ; } $insert = doquery("INSERT INTO {{table}} SET id='',posttime=NOW(),postdate=NOW(),author='".$userrow["charname"]."',babble='$safecontent',touser='$to'", "babble"); } header("Location: index.php?do=babblebox"); die(); } $babblebox = array("content"=>""); $bg = 1; $babblequery = doquery("SELECT * FROM {{table}} WHERE touser='' OR touser='".$userrow["charname"]."' OR author='".$userrow["charname"]."' ORDER BY id DESC LIMIT 20", "babble"); while ($babblerow = mysql_fetch_array($babblequery)) { if ($babblerow["touser"] != "") { $spanbegin = ""; $spanend = ""; } else { $spanbegin = ""; $spanend = ""; } $babbelbild="images/Avatare/Paladin.gif"; $bildquery = doquery("SELECT * FROM {{table}} WHERE charname ='".$babblerow["author"]."'", "users"); $bildrow = mysql_fetch_array($bildquery); If ($bildrow["avatar"]<>"images/Avatare/Paladin.gif"){$babbelbild=$bildrow["avatar"];} if ($bg == 1) { $new = "

".$babblerow["postdate"]."
".$babblerow["author"]."
".$babblerow["posttime"].">>> $spanbegin".$babblerow["babble"]."$spanend
\n"; $bg = 2; } else { $new = "

".$babblerow["postdate"]." ".$babblerow["author"]."
".$babblerow["posttime"].">>> ".stripslashes($babblerow["babble"])."
\n"; $bg = 1; } $babblebox["content"] = $new . $babblebox["content"]; } $babblebox["content"] .= "

"; // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("babblebox"); echo parsetemplate($page, $babblebox); die(); } function kriegsbox() { global $userrow; $kriegsbox = array("content"=>""); $dnewsquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC ", "kriegsnews"); while ($deleterow = mysql_fetch_array($dnewsquery)) { $id=$deleterow["id"]; If ($deleterow["id"] > 10) {$id=$id-10; $deletequery = doquery("DELETE FROM {{table}} where id='$id' LIMIT 1","kriegsnews"); $result = mysql_query ("REPAIR table dk_kriegsnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); $result = mysql_query ("OPTIMIZE table dk_kriegsnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); } } $newsquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC", "kriegsnews"); while ($newsrow = mysql_fetch_array($newsquery)) { $nachrichten=$newsrow["content"]; if ($nachrichten <> ""){ $kriegsbox["kriegsnews"] .= " [".prettydate($newsrow["postdate"])."] ".$newsrow["zeit"]."
$nachrichten

";}else{$kriegsbox["kriegsnews"] .= "";} } // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("kriegsbox"); echo parsetemplate($page, $kriegsbox); die(); } function kriegszeitbox() { global $userrow; $kriegszeitbox = array("content"=>""); $thetime = date("U"); $kriegsquery = doquery("SELECT * FROM {{table}} order by id DESC", "kriegsaufzeichnungen"); $kriegsrow = mysql_fetch_array($kriegsquery); $kriegsrestzeit=$kriegsrow["kriegaction"] - $thetime; $updatequery = doquery("UPDATE {{table}} SET restkriegszeit='$kriegsrestzeit'", "control"); $controlquery = doquery("SELECT * FROM {{table}} ", "control"); $controlrow = mysql_fetch_array($controlquery); $kriegsrestzeit = date("j:H:i:s",$kriegsrestzeit); if ($controlrow["doomdark"] <> 0) { $kriegszeitbox["restkriegszeit"] .= "
Doomdark hat Midworld den Krieg erklärt!
Verbleibende Kriegsdauer (Tage:Stunden:Minuten:Sekunden): $kriegsrestzeit
"; } else {$kriegszeitbox["restkriegszeit"] .="";$updatequery = doquery("UPDATE {{table}} SET doomdark='0'", "control");} // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("kriegszeitbox"); echo parsetemplate($page, $kriegszeitbox); die(); } function kriegsnewsbox() { global $userrow; $kriegskampfbox = array("content"=>""); $knewsquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC ", "kampfnews"); while ($deleterow = mysql_fetch_array($knewsquery)) { $id=$deleterow["id"]; If ($deleterow["id"] > 10) {$id=$id-10; $deletequery = doquery("DELETE FROM {{table}} where id='$id' LIMIT 1","kampfnews"); $result = mysql_query ("REPAIR table dk_kampfnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); $result = mysql_query ("OPTIMIZE table dk_kampfnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); } } $knewsquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC", "kampfnews"); while ($knewsrow = mysql_fetch_array($knewsquery)) { $nachrichten=$knewsrow["content"]; if ($nachrichten <> ""){ $kriegskampfbox["kampfnews"] .= " [".prettydate($knewsrow["postdate"])."] ".$knewsrow["zeit"]."
$nachrichten

";}else{$kriegskampfbox["kampfnews"] .= "";} } // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("kriegskampfbox"); echo parsetemplate($page, $kriegskampfbox); die(); } function schlachtnewsbox() { global $userrow; $schlachtnewsbox = array("content"=>""); $schlachtquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC ", "schlachtnews"); while ($deleterow = mysql_fetch_array($schlachtquery)) { $id=$deleterow["id"]; If ($deleterow["id"] > 20) {$id=$id-10; $deletequery = doquery("DELETE FROM {{table}} where id='$id' LIMIT 1","schlachtnews"); $result = mysql_query ("REPAIR table dk_schlachtnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); $result = mysql_query ("OPTIMIZE table dk_schlachtnews") or die ("abnormal error ".mysql_errno ($db)."
MySQL sagte: ".mysql_error($db)); // echo mysql message $status = mysql_fetch_array ($result); } } $schlachtquery = doquery("SELECT * FROM {{table}} ORDER BY id ASC", "schlachtnews"); while ($schlachtrow = mysql_fetch_array($schlachtquery)) { $nachrichten=$schlachtrow["content"]; if ($nachrichten <> ""){ $schlachtnewsbox["schlachtnews"] .= " [".prettydate($schlachtrow["postdate"])."] ".$schlachtrow["zeit"]."
$nachrichten

";}else{$schlachtnewsbox["schlachtnews"] .= "";} } // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("schlachtnewsbox"); echo parsetemplate($page, $schlachtnewsbox); die(); } function regeneration(){ global $userrow; $volume=$userrow["volume"]; $start=$userrow["tonstart"]; $regenerationbox = array("content"=>""); $color="#00FF00"; $aktiv="aktiv"; $regenzeitquery = doquery("SELECT regenzeit,charclass FROM {{table}} where id='".$userrow["id"]."'LIMIT 1", "users"); $zeitrow = mysql_fetch_array($regenzeitquery); $spieler=$zeitrow["charclass"]; $spieler="$spieler$aktiv"; $regenrestzeit=$zeitrow["regenzeit"] - 60 * 1; if ($regenrestzeit < 0) {$regenrestzeit = '1';} $updatequery = doquery("UPDATE {{table}} SET regenzeit='$regenrestzeit' where id='".$userrow["id"]."' LIMIT 1", "users") or die(mysql_error()); $regenrestzeit = date("i",$regenrestzeit); if ($regenrestzeit <> "00"){ $percent=ceil(100/$regenrestzeit); $hoehe=$percent+50;$anzeige=$percent/4; $percent<85 AND $color="#D7D730"; $percent<65 AND $color="#339900"; $percent<55 AND $color="#FFFF00"; $percent<45 AND $color="#AA5500"; $percent<30 AND $color="#FF0000"; $percent<15 AND $color="#CC0000"; if ($userrow[bestiaid] <> 0){ $regenbalken = "
Deinem Helden und deiner Bestia werden hier 25% der HP-Punkte wiederhergestellt.
Regenerationsfortschritt: $anzeige % ";} elseif ($userrow[bestiaid] == 0){ $regenbalken = "
  Deinem Helden werden hier 25% der HP-Punkte wiederhergestellt.
Regenerationsfortschritt: $anzeige % ";} $regenerationbox["regenzeit"] .= "
Verbleibende Regenerationsdauer: $regenrestzeit sec

$regenbalken
"; } else {$regenerationbox["regenzeit"] .= "";$newhp = ceil($userrow["maxhp"]/4);$newbestiahp = ceil($userrow["bestiamaxhp"]/4); $updatequery = doquery("UPDATE {{table}} SET regenzeit='1',currenthp='$newhp',curbestiahp='$newbestiahp',currentaction='Exploring' where id='".$userrow["id"]."' LIMIT 1", "users"); header("Location: index.php"); display ($page,'Regeneriert');die(); } // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("regenerationbox"); echo parsetemplate($page, $regenerationbox); die(); } function levelmenue () { global $userrow; $levelhilfemenue ["levelhilfemenue"] .="
 

Levelhilfe












"; // Make page tags for XHTML validation. $xml = "\n" . "\n" . "\n"; $page = $xml . gettemplate("levelhilfemenue"); echo parsetemplate($page, $levelhilfemenue); die(); } function ninja() { header("Location: http://www.se7enet.com/img/shirtninja.jpg"); } function sendgold() { global $userrow; $maximumgold = $userrow[bank]; $checkquery = doquery("SELECT * FROM {{table}} WHERE charname='".$_POST['reciever']."' LIMIT 1", "users"); $rec = mysql_fetch_assoc($checkquery); if (isset($_POST["sendgold"])) { extract($_POST); $errors = 0; $errorlist = ""; if ($sender == "") { $errors++; $errorlist .= "Der Absendername ist erforderlich.
"; } if (!is_numeric($goldsent)) { $errors++; $errorlist .= "Wieviel Gold möchtest Du verschicken?
"; } if ($goldsent == "") { $errors++; $errorlist .= "Die Menge des Goldes muss angegeben werden.
"; } if ($reciever == "") { $errors++; $errorlist .= "Der Empfängername ist erforderlich.
"; } if ($goldsent > $maximumgold) { $errors++; $errorlist .= "Du versuchst mehr Gold zu verschicken, als Du besitzt!
"; } if ($goldsent == "0") { $errors++; $errorlist .= "Mehr als Null musst Du schon verschicken.
"; } if ($reciever == $sender) { $errors++; $errorlist .= "Es macht keinen Sinn, Gold an sich selbst zu verschicken."; } if (!$rec) { $errors++; $errorlist .= "Dieser Charaktername existiert nicht."; } if ($rec == $userrow[charname]) { $errors++; $errorlist .= "Es macht keinen Sinn, Gold an sich selbst zu verschicken."; } if ($errors == 0) { $query = doquery("UPDATE {{table}} SET bank=bank-$goldsent WHERE charname='$sender'","users"); $query2 = doquery("UPDATE {{table}} SET bank=bank+$goldsent WHERE charname='$reciever'","users"); display("
Du hast Dein Gold erfolgreich verschickt.

Zurück in die Stadt.
","Send Gold"); } else { display("
Fehler:
$errorlist

Das hat nicht funktioniert. Versuchs nochmal!
Zurück
", "Send Gold"); } } $page .="



Hier kannst Du an Mitspieler Gold verschicken.

Goldmenge:

Name des Empfängers:

Zurück in die Stadt
"; display($page,"Send Gold"); } ?>